FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
Strangel:
Quote from: Count Four on 2007 May 21, 14:52:35
You only do shit like that to make people insanely curious so that they'll go and click it just to find out what happens, so that you may then sit around and say "I told you so" in a snidely-superior tone, right?
...not that I can't identify with that impulse...
I'm not going to try it, anymore than I'm going to decimate neighborhood, but I'd still like to know what it means.
Quote from: miros on 2007 May 21, 16:19:40
Make a backup and do it!
-snicker- And when you do, post here for the rest of us chickens! I always wanted to know what it did..
Sagana:
The version of the lot debugger attached to the first post of this thread - does it have the new(er) "last name" feature? I thought (unawesomely, undoubtedly) if you'd updated the hack, the 'last edited' date would be more recent?
J. M. Pescado:
FFS and Jeffistani files are not actually SMF attachments, so no, the first post doesn't need to be edited to manipulate them. We actually just drop them into a directory tree via FTP, which is why you can browse the indexed directory raw.
Sagana:
Ah, I see. <non-thanks> I pulled it out of the Seasons directory where it was clearly labeled as newer than the one I had, but sometimes I just look at the first post of the threads for new features, and I missed this one <reminds self just to check the directory from now on>.
Tho it could stand to be added to the list of features on the first post - being as it's a really shiney and even sparkly one. <has wanted that forever and it's much better than the Christianluv one as I don't like unnecessary placeholder sims (to get the last name so I could give it to the sim I wanted to have it.)
professorbutters:
Nuking gossip memories:
My neighborhood is big and I am trying to ward off a possible future Big Fiery Ball From Space. (I have a "met self" memory and no one can tell me how to remove it retroactively without SimPE. I have a Mac.) I have heard that the Lot DeBugger can help, but I am too chicken to use it, because I'm not quite sure what nuking gossip memories can do or if there are any potential damaging side effects.
I tried it out on my longest-played lot; saved, hit Memory/Erase Gossip/From All--and it returned a list of over 12,000 memories. Then I exited without saving.
So again: what does nuking those gossip memories actually do, can it have harmful effects, and if so, what would those effects be? It's a neighborhood with a halfway played legacy. I would rather not lose it.
PB
Navigation
[0] Message Index
[#] Next page
[*] Previous page