FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
dizzy:
http://www.sims2wiki.info/Category:Modding
Magicmoon:
That link is too awesome for me. Is there a shorter tutorial about which files need to be deleted via SimPe after readying them in-game?
I was excited to see the plague details option since I've had it going around for quite awhile, including on the lot that I tried it on. However, I cannot decipher the output. Care to share with us what the abbreviations and numbers represent?
Ailia_Arendel:
Quote from: magicmoon on 2006 September 17, 03:01:56
That link is too awesome for me. Is there a shorter tutorial about which files need to be deleted via SimPe after readying them in-game?
I'm decidedly non-awesome, but I think you're supposed to delete the relevant entries under Sim Description (SDSC) and Sim Wants and Fears (SWAF), in the NXXX_Neighborhood.package. You'll want Display Filenames turned on (under the Extra menu) so you can find the right Sim Descriptions easier. (Of course, you can also use the Sim Browser). To find the right SWAF entry for a specific Sim you need to load that Sim's Description and click on More, then "Open Wants & Fears" (note that More also has an "Open Character File" option that'll tell you what .package file under the Characters folder of that neighborhood belongs to that character, which is the last thing you delete, and that can't be deleted from SimPE. You'll have to find the folder and delete the file manually.)
When you've found the correct entries, right-click and choose Delete (it won't actually be gone until you save the Neighborhood.package, so you can right-click again and choose Restore if you accidently picked the wrong one). Obviously, you'd want to make a backup of the Neighborhood before you go deleting things.
J. M. Pescado:
Quote from: magicmoon on 2006 September 17, 03:01:56
I was excited to see the plague details option since I've had it going around for quite awhile, including on the lot that I tried it on. However, I cannot decipher the output. Care to share with us what the abbreviations and numbers represent?
SH: Symptom Hash
LD: Lethal Dose
CS: Current Severity (if CS >= LD, you == dead)
CT: Contagiousness
RP: Recovery Points (positive means your sim is recovering, negative means it will get worse)
RHC: Recovery Hour Count (recovery points are subtracted from severity when this count hits 6 or so)
UNK: Your guess is as good as mine.
Update: Cool, Super-Shiny Discovery! Object text updated accordingly to mention that Prep-For-Delete even exterminates the SWAF, so you only have to eliminate SDSC and file!
Motoki:
Is it possible to make a quite tile nuker or just have it say X # of objects were found and nuked rather than a window for each? I keep getting those damned restock signs in the far corner of the lot and it's a bit annoying to have to x out of 30+ little windows for each sign deleted. :o
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