FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
Meek_Monkey:
Quote from: J. M. Pescado on 2006 August 21, 21:21:39
The "Make Me" options were moved out of debug mode and are contained in the hierarchical menu now. Future "Make Me" options will appear as well.
Ok thanks I did not see the make me options. :-[ :-[ :-[
croiduire:
Quote from: Swiftgold on 2006 January 29, 04:00:46
Would it be possible to add a 'nuke orphan sound effects' option to the debugger? I have one house in particular where the SSX3 sounds come up for no reason, and it's driving me batty. I deleted the video game player, the computer is no autonomy, but the sound still plays. Also, it happens with sinks sometimes, they'll finish but the water running sound still goes. That's not as annoying as the other, though, since you can delete the sink but I have no way to get rid of whatever's creating that sound...
I know that was asked months ago, but has the bug been fixed yet? I apologize if I'm being obtuse, but I've looked and looked and can't find an update. I hate the orphan sound effects so much! To me SSX is the single most annoying noise in the game, and on one lot even getting rid of the computer entirely didn't eliminate the problem.
J. M. Pescado:
I'll look into it, but orphan sound effects don't emanate from an object that can be nuked, I think it's something else.
Jelenedra:
I used to have that problem with television sounds. The damn cooking show audio loop kept going and going, even when I deleted the TV, put a new one up and turned it on and off.
I exited the game and reloaded and it was fine. Never happened again.
RainbowTigress:
I used to have that problem with instruments like the bass. I haven't used them in a while in my houses though, since getting the instrument want hack that squashes those wants.
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