FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

<< < (70/237) > >>

kaarinah:
You can delete them if you force error on them and choose delete. There usually is a whole bunch of them so it may seem it's not working but the signs have different numbers so you can see it is different ones that are deleted. I'm mentioning this because the first time I tried this I didn't think it worked.

It seems like there is either none teleporting or at least 5-10 at the same time. Today it seems there was more signs at the corner of my home business lot than I had sold that day (the store had been restocked the night before).

Sleepycat:
Quote from: mmargg on 2006 March 20, 09:28:41

Just wondering if this is compatible with open for business? It sounds great, and I want it  :D



yes its OFB compatible but get it from the OFB hack directory (it's the best place to get the newest versions)
http://www.moreawesomethanyou.com/ffs/ofb/hacks/

Karen:
What is the purpose of "Fix Work State"?  This seems to be a new option with the latest version.

Karen

Ruann:
Quote from: karen on 2006 March 26, 19:03:36

What is the purpose of "Fix Work State"?  This seems to be a new option with the latest version.

Karen


Going out on a limb here, but I bet it fixes it so that a Townier or visitor sim on a lot who works at the lot but is not currently "at work" quits acting like they are "at work".  May also fix those sims you Fire, but who insist on coming to work and pretending they're working, taking your money, but not doing any work, and not getting the hell out of dodge when you tell them where they can shove it.

J. M. Pescado:
Quote from: Ruann on 2006 March 26, 21:44:53

Going out on a limb here, but I bet it fixes it so that a Townier or visitor sim on a lot who works at the lot but is not currently "at work" quits acting like they are "at work".  May also fix those sims you Fire, but who insist on coming to work and pretending they're working, taking your money, but not doing any work, and not getting the hell out of dodge when you tell them where they can shove it.
That's a good idea, but this function was primarily made for when sims would warp home from work (and thus be penalized for missing it, and be unable to go BACK via car without the dreaded, nearly permanent, late for work strike that is even worse than missing work!).

I will certainly include the removal of "Bad Jobs" like being an employee of a null business, though.

Navigation

[0] Message Index

[#] Next page

[*] Previous page