FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
witch:
Quote from: Sleepycat on 2006 January 08, 20:14:47
Thank you :)
I have used it for ages, I just wondered if I should run it between births in the same play session.
Yes.
Sleepycat:
Quote from: witch on 2006 January 08, 20:25:28
Quote from: Sleepycat on 2006 January 08, 20:14:47
Thank you :)
I have used it for ages, I just wondered if I should run it between births in the same play session.
Yes.
ok, cool, I usually would but sometimes I'd forget ::) now I will get it drilled into my head so I don't forget again *laughs*
Thank you ;D
myskaal:
Some concrete of my own, for the record: I use InTeen (v.1.3i at the moment and have had previous versions as well) and have never had a problem. Of course... I RTFM(s) and don't use mods that obviously conflict with it. It works with all the MATY, SimLogical, and various other hacks I have. I don't have every single hack available on this site installed. A select many though, including teh FFS Debugger and I notice nothing weird/off/wrong.
Jase, you know how AWESOME (that's right I said it) your work is so stuff some cotton in the mouths of those who would install a french-fry and strawberry shake on their HD if someone said they could use it to hit "enter" and eat and keep on. Many of us love your work.
cwykes:
Quote from: witch on 2006 January 08, 20:25:28
Quote from: Sleepycat on 2006 January 08, 20:14:47
Thank you :)
I have used it for ages, I just wondered if I should run it between births in the same play session.
Yes.
I thought the answer here was NO - you only need to use it once per game. The game carries on randomising from whatever new starting point JM's lotdebugger set it to. subsequent children born in the same playing session were always different - the problem was only ever the starting point.
Here's my own stupid question. Does it reset the starting point for the whole hood or for that lot only?
RainbowTigress:
Quote from: cwykes on 2006 January 09, 09:12:55
Quote from: witch on 2006 January 08, 20:25:28
Quote from: Sleepycat on 2006 January 08, 20:14:47
Thank you :)
I have used it for ages, I just wondered if I should run it between births in the same play session.
Yes.
I thought the answer here was NO - you only need to use it once per game. The game carries on randomising from whatever new starting point JM's lotdebugger set it to. subsequent children born in the same playing session were always different - the problem was only ever the starting point.
Here's my own stupid question. Does it reset the starting point for the whole hood or for that lot only?
That is correct, cwykes. The problem was that the randomizer would start at the same point every time you start the game. Babies born during the same play session should be different. So theoretically, if you never restarted the game, you wouldn't need this. But once you restart the game, it starts at the beginning, and since most people restart their game every day and maybe one baby is born, then you get the first-born effect. JM says ironically the only babies that are different a lot of times are twins, because they are born consecutively and the second one is born with the next personality and set of features in the series. I don't think it would hurt to run the randomizer again though.
To answer your second question, I think that it would reset the starting point for the whole game across neighborhoods, not just for that lot or hood, because it "shakes it up" for the game engine, because it is equivalent to going into CAS and generating an arbitrary number of Sims with the "dice" icon and immediately discarding them. This simply automates the process.
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