FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

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jsalemi:
Quote from: jase on 2006 January 07, 15:33:10

Quote from: J. M. Pescado on 2006 January 07, 10:20:18

Quote from: jase on 2006 January 07, 00:40:29

That's because it can't.  The "Safe Woohoo" menus are attached to the bed/hottub/booth semi-globals.
Well, that would have been my thought also, but with the amount of stuff I've heard go wrong that has been concretely blamed upon this "Inteenimator",

The only concrete here is that stored up in the brains of those who are either too stupid or too lazy to read.  It is always the same class of idiot who mindlessly throws mods willy-nilly into their game without any forethought whatsoever about compatibility or even if it is certified for use with their EP.  These people aren't even aware of WHAT is in their game (do you have any idea how many people I come across who have all twenty editions of InSim installed in their game, along side every flavor of InTeen, S2L teen woohoo, and Jenflower's teen woohoo?  whose fault is this?).


Sorry if I offended you, jase, but it was unintentional.  I'm quite aware of what hacks I have installed, I make sure they're all compatible with both Uni and NL, and I've read the InTeen docs at least 1/2 dozen times, because it truly is one of my favorite hacks.  I was just stating that that's what I 'thought' might have been the conflict, since it only occurs with the 'Safe Woohoo' menu item.  Since you stated that that menu is tied to the bed objects, then I'll have to look further for the source of the conflict -- might be one of the LizzLoves things I added.  I'll report back after I do some more poking around.

Sleepycat:

from what I understand about the "first born effect" and the randomizer is that, after each loading of the game, we should run the randomizer.


For the best effect - Should run it before each birth or just once after each loading of the game?


witch:
Quote from: Sleepycat on 2006 January 08, 17:11:07

from what I understand about the "first born effect" and the randomizer is that, after each loading of the game, we should run the randomizer.

For the best effect - Should run it before each birth or just once after each loading of the game?

Just sometime before the baby is born. You don't need to run it if you're not having a new character. As Venusy says, quit the game and the sim generator resets to default. I still get the same starsigns in a row, but the personalities and looks of the children differ, starsigns are easy enough to fix in simpe.

RainbowTigress:
While it wouldn't hurt to run it once after every time you load the game, JM once said it was only necessary to run it once during any game session that you expect a baby to be born.  Don't forget to save first, though, because the randomizer will run and quit the lot without saving in order to discard the randomly generated sims.

Sleepycat:
Thank you  :)

I have used it for ages, I just wondered if I should run it between births in the same play session.


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