FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

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MissDoh:
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EDIT:  The most odd thing is that eventhough I did not use the rerandomize feature and it was the 1st birth in the game (and I did not created dummy Sims), I had 1 taurus and 1 aquarius Sim (the father is a taurus and the mother is a an aries).  Was something fix in Nightlife that we are not aware of?
The astrology you'd get from a baby is altered by the input parents. However, you'll always get the same output for a first birth, unless you have twins, in which case you'll get the first and second outcomes in the sequence.
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But aren't the 1st born always an aries?  How come none of them is an aries? I am completely confused here please explain more.

I will push my study further though in regards of if it was pure coincidence that I could not change the gender or not and let you know.  The same gender problem did happen to Sims that were having single baby and the first time it happened I reloaded the lot around 20 times, I wanted to have a girl but the game would simply not give me one even after 20 reload without quitting of the same lot.  Could it be one of the other mods I have that is doing that?

J. M. Pescado:
Quote from: MissDoh on 2005 December 04, 07:15:48

But aren't the 1st born always an aries?  How come none of them is an aries? I am completely confused here please explain more.
The first sim generated in CAS (no input seeds) will be an Aries, because a sim generated under those conditions has null parents. A sim generated with parents as the input will produce a different output that will still always be identical for those particular parents. If you have not generated any sims, the generator will still be on the first output in the sequence, so you'll keep getting that first-output over and over. The exact output will change with different input sims, so will not always be Aries if you are breeding them, but if you quit the game and restart it, and have another baby from those two that spawns right after, it will be identical in personality to the first.

Quote from: MissDoh on 2005 December 04, 07:15:48

I will push my study further though in regards of if it was pure coincidence that I could not change the gender or not and let you know.  The same gender problem did happen to Sims that were having single baby and the first time it happened I reloaded the lot around 20 times, I wanted to have a girl but the game would simply not give me one even after 20 reload without quitting of the same lot.  Could it be one of the other mods I have that is doing that?

No, no mod can alter the gender of the baby. Believe me, we've tried! For some sadistic reason, Maxis completely forbids any attempt to affect this by hardcode. One thing that CAN affect output is if you save too close to the birth. Saving too close to the birth can lock the outcome in stone for some reason, perhaps also related to the random generation sequence.

ZephyrZodiac:
I've noticed some odd things in this respect, relating to twins.  Darleen Dreamer was in the process of giving birth to twins when the first one gor stuck in midflight (see my post on this) and eventually I had to quit without saving and reload the lot.  The twins would have been boys, but this time Darleen had one baby successfully, and it was a girl.

However, Kiernan Tricou (who changed aspirations to Knowledge) wanted, of course, to stargaze, so since they were well off, I bought him the expensive telescope (which in my game is the always abduct one) and he got abducted, of course, and pregnant, of course.  He then went straight back to the telescope before I could stop him, and got abducted again.

Anyway, when he came to have his babies, they were twin girls, and the first one got stuck and unclickable after he put her on the floor, went and had a bath, had a meal, drank espresso and goodness knows what else while the poor babies needs were dropping and dropping, and I couldn't access buy mode to even attempt to put the poor thing in a crib.  In the end I decided the game has basically locked up, even though Kiernan and co were all busy doing stuff, so I quit without saving.  I then decided to move Kiernan and Nylissit out and try again on another lot, moved them to my custom hood Laketown, and this time everything went perfectly, and Kiernan had his twins and they were still girls.

It's odd that in one case, the twins were lost, and in the other they weren't - maybe if Darleen had moved house she would have kept hers!

dmchess:
Does the Lot Debugger do anything about a corrupt nanny controller (assuming such a thing is possible)?

On one lot of mine the nanny never shows up when she's supposed to but does seem to appear reliably at half an hour after midnight and sometimes randomly at other times, and when the resident adult calls the nanny service to cancel the contract, the options that come up are the ones that offer to make the contract in the first place (i.e. the phone doesn't think they have an arrangement at all).  I'm hoping the behavior will stop once the kid is a teen (just another couple days now), but I'm not confident.  *8)

(This is the same lot where the outgoing carpool and school bus doesn't drive away, but just sits there until the end of the hour and then vanishes; don't know if that could be related.)

DC

ZephyrZodiac:
That sounds like you have a portal problem.  Have you tried Crammyboy's portal fix?

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