FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

<< < (229/237) > >>

MaryH:
I find that I have to have all three together in one area or I'll lose them, surer than shit.

So they're all on the front lawn, where I can access them easily. I don't even know if the occupants even notice they're there (except when one of them is in the way)..has anyone found out if they have a negative or neutral effect on the overall attractiveness grade for the lot?

It doesn't seem to go down or up with them installed. Like they're almost invisible. But then, I'm sure Pescado did design them to be that way. He's smart like that.

J. M. Pescado:
Quote from: jolrei on 2009 April 28, 12:31:24

Good one.  This is especially good for smaller apartments, where you have to have your batbox in a rather small space and may not have the basement or under the roof options available.  It seems (in my game at least) that the batbox has to go in the playable's actual apartment, and not in the common areas (makes some sort of sense, but it does take up space).
This is a not true-ity. I always put the Batbox inside the common area so that it does not need to be needlessly duplicated in every apartment.

jolrei:
Quote from: J. M. Pescado on 2009 April 28, 18:47:12

Quote from: jolrei on 2009 April 28, 12:31:24

Good one.  This is especially good for smaller apartments, where you have to have your batbox in a rather small space and may not have the basement or under the roof options available.  It seems (in my game at least) that the batbox has to go in the playable's actual apartment, and not in the common areas (makes some sort of sense, but it does take up space).
This is a not true-ity. I always put the Batbox inside the common area so that it does not need to be needlessly duplicated in every apartment.


Yes, I've sussed it now.  I was having problems because I moved sims in before placing the batbox.  Can be solved with a little "dormspecifictools" work, I would think (barring moving out my sims, yet again, and moving them back in).

Jelenedra:
Quote from: MaryH on 2009 April 28, 18:37:49

I find that I have to have all three together in one area or I'll lose them, surer than shit.

So they're all on the front lawn, where I can access them easily. I don't even know if the occupants even notice they're there (except when one of them is in the way)..has anyone found out if they have a negative or neutral effect on the overall attractiveness grade for the lot?

It doesn't seem to go down or up with them installed. Like they're almost invisible. But then, I'm sure Pescado did design them to be that way. He's smart like that.


That's why I love Ambular's trailer gimmicks. They all come with a little storage shed for that stuff. Also, foundations are my favorite place to stash them. Then balconies. Then roofs.

phyllis_p:
Quote from: J. M. Pescado on 2009 April 28, 18:47:12

Quote from: jolrei on 2009 April 28, 12:31:24

Good one.  This is especially good for smaller apartments, where you have to have your batbox in a rather small space and may not have the basement or under the roof options available.  It seems (in my game at least) that the batbox has to go in the playable's actual apartment, and not in the common areas (makes some sort of sense, but it does take up space).
This is a not true-ity. I always put the Batbox inside the common area so that it does not need to be needlessly duplicated in every apartment.


But Sir, this requires planning ahead  :D

Navigation

[0] Message Index

[#] Next page

[*] Previous page