FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

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Roux:
Yeah, you're totally right, Kyna. Apologies for not doing my part to contribute to lulz... I'll modify my post as penance. :)

J. M. Pescado:
Quote from: Carida on 2009 January 04, 07:00:03

Edit: I also have the Timeclock installed which slows down time to whatever you prefer. I generally prefer slowing it down to 50% which gives me extra time to get everything done. No idea otherwise.
Uh, what? There's no such thing, and it's not possible to "slow down time" without massively borking the game, because the game is locked to 1800 ticks per hour. Any attempt to change this will massively break the game, which is no doubt what you're seeing: Trying to "slow the game down" would cause time to repeatedly loop itself several times as it is repeatedly set back.

In short, DON'T DO THIS.

Carida:
Thank you Kyna for your responses. They are very much appreciated. I'm going to try that.

And thank you Pescado, as I wasn't aware that the timeclock would actually break the game. Since it was never stated in its readme.

And actually no, the timeclock as not been updated for anything as far as I know since it seemed that it was never needed to be updated.

And I'll remove it then, if that's the key that's been breaking my games all along. And yes, actually Sette, I would like to learn so that my games do not go up in flames, since I would prefer not to put hours into it, only to find then that its unplayable.

Thank you all again.

-C

Kyna:
Carida, if you're using Merola's time clock, I had a look on MTS2 and it appears that that mod hasn't been updated since September 2005.  Personally I wouldn't use a mod that old unless the creator was still around to say "This mod is still good, it hasn't been broken by any EPs, and it still works as designed with no unintended side effects".

Every time you add a new EP to your game you need to check that the mods you use are compatible with your latest EP.  Every EP has introduced new features which has broken some mods so that they no longer work, or so that they cause unintended side effects.  An unintended side effect of the time clock you have chosen to use is that with FreeTime (or a later EP) you get your perma-plat toddler problem.

The first step in preventing breaking your game is to ensure that all your mods are up to date and compatible with the EPs you have installed.  Go back to where you got your mods and make sure you have the latest version of them installed.  If the creator hasn't stated that the mod is still compatible with your latest EP, then get rid of it.  Some outdated mods may appear to work fine on the surface (and people may have posted "this still works fine in my game"), but under the surface these outdated mods could be corrupting your game data.

Gastfyr:
I noticed a new option to "clear boring" gossip.  Does that do what I think it does?  lol  What I mean is that I would guess that it clears all gossip memories of "moved in" and "met sim".  Am I right?

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