Pets patch released
KatEnigma:
Installing now...
It took them long enough. I'm sure it's not a coincidence that they're releasing it less than a week before LifeStories ships and a month before Seasons, but at least they learned their lesson with the Uni patch fiasco. ::) People do sort of insist on the last game being fixed before they go out and buy the next one.
syberspunk:
Yay. I guess I've got some "work" to look forward to when I get home from... uh... work. :P
Ste
Weaver:
I uninstalled Pets a few days ago, heh. Now I'm back to running NL with OFB.
There's a lot more bugs with werewolves (especially wants) than included in the patch, argh.
One issue I experienced was "Turn <sim> into werewolf" never got fulfilled after a successful savage attack.
Here's to hoping Seasons does not follow the Uni/Pets buggy archetype.
blubug:
I'm so happy about the ground covers fix! But I'll wait for the install, maybe until JM and 2J say which mods are now obsolete. If they don't, I'll just patch the game this weekend.
Gah. I just made a new empty neighborhood and now I have to replace the original game files... and I don't know which ones I need to replace for the patch.
Does the patch only mess with the Pets expansion folder, or the original objects.package in the Sims2 folder?
Venusy:
I've installed the patch, but I'll wait until running the game again due to a recent game explosion (some of the files for the base game and Pets somehow got screwed up, and I had to reinstall both).
And blubug, it only affects the Pets expansion folder.
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