Insane loading time
Jelenedra:
Yeah, purging downloads is a good way to help with loading times, as you only replace the things you CANNOT live without.
That and it helps organization. I have everything subfoldered in my game now, with screenshots.
MistyBlue:
Yeah, I have everything subfoldered and subfoldered down as far as I need them to go. It's really simple to keep it organized if you have a subfolder for every website you download from and then each individual set, then recolors and so on. I also have a Just for Pictures folder and a Not Important folder. If I ever have to clean out my downloads, those will be the first folders to just get tossed.
nekonoai:
Heh. I'm going thru the fun of spring cleaning now, when one day I discovered I had 17gigs of CC and my game wasn't loaded after an hour. Normally it takes 20 minutes, and I don't care about waiting, cause I usually tell it to load and go start dinner or something equally mundane.
I took all the folders out of my downloads folder, and am going through each section seperately. I've been working on HAIR since sunday.
I tried using the orphaned mesh thing in Simpe, but it took so damn long to run and didn't really help much, so I abandoned it. I still wish there was a smallish program that would load or at least show a picture of what things look like in game, for fast deleting. But I don't mind going through and deleting everything in chunks. It just takes awhile. I had over 3500 files in the hair folder alone. about 6000 in clothes, which is my next step. I don't even want to THINK about the objects and recolors folders, because i KNOW they're off the hook.
I really need to stop being a CC whore. :D
ElfPuddle:
I'm going to interrupt here and self-indulge in a little "attagirl".
My DL folder with Sims 1 was more than huge, and completely unorganized. Although I have a lot of CC for Sims 2, it's organized and not insurmountable.
Attagirl, ElfPuddle!!
Thank you.
blubug:
Sims2 Categorizer at Simwardrobe show the objects and you can delete them with their recolors. I sorted through my objects a while ago with it. It also allows you to move meshes and recolors to folders. As the recolor searching takes a while, I'd suggest doing the sorting in a game with only meshes and recolors, so it doesn't go through all the clothing and stuff trying to find the recolors.
I also adapted a method for sorting objects in-game. As some objects work with a repository technique (borrowing textures from other objects) I had had major problems when I deleted objects that I didn't want.
So I solved it by making 2 backups of my downloads on the desktop, one for sorting, one just to be on the safe side. I then loaded the game with the 3rd copy of the downloads folder, and in game, only deleted stuff -recolors and meshes- that I wanted to keep. Then when I was done, all I was left was stuff I was ready to say goodbye to. So, I shut down the game, opened the downloads folder, copied everything, pasted into one of the backups, allowed it to overwrite everything. Then, very carefully, without pressing anything else, I chose edit/invert selection, then I cut/copied the now selected items (the ones I had previously deleted) and put them in a fresh new folder. Then I deleted the non-backup 3rd copy of my downloads folder (or you can move it somewhere and mark it bye-bye downloads, I did that too) and put my fresh new folder with the stuff I wanted in, and renamed it to Downloads.
Then I categorised them properly and sorted them into sub-folders with the Categoriser. Now, every time I download stuff, I put them in a temporary folder in downloads until I can sort them out. You can say I'm pretty anal about this. And as a side-note, I kept going crazy that the categoriser wouldn't show thumbnails properly, then I found out that it has to be loaded and clicked on in the catalog-in the game once before it showed up in the catalog. I'm just pointing this out because it was frustrating enough for me until I found out, just to save you the hassle.
I also use DJS sims' collection creator. When I download lots of new meshes, I create a collection from those items, and when I fire up the game, I don't have to search for the new items to click for the categoriser.
Well, those are my techniques. It makes it a lot easier to have sorted downloads. For example, if I suddenly realise that a maxis-table is missing because of a corrupt package file (and I can't remember when it happened), it's pretty easy to track it down. I just test my newmesh/surfaces/diningtables folder, and it's soo much easier than going through a lot of obselete hairs, sims, fireplaces, etc.
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