Old Yankee "4 Score" Door problem
jsalemi:
I've had a similar problem with windows -- you can see the outline, but the wall is still solid. I've found that this happens if something is in front of or behind (outside) the window when it's placed, even with the ctrl-alt placement cheat (actually, especially with that one). The solution is usually to move everything away from the wall where the window will be, place it, and then move everything back.
blubug:
I had the same problem with the same door, but I think it was because of custom content. Because I remember testing it in many lots on many walls, but nothing would fix it. I decided I didn't care for that door so much, and played with others. The problem disappeared after a while, but I suspect it was me just deleting some old recolors and other meshes. But if you have no cc and it still happens, I just don't know why.
Magicmoon:
I don't have the problem with that door but I have that same problem with the small rectangular bathroom window. From outside the house it looks fine. From inside the house you can see the wallpaper where the glass should be and no light comes through it.
Flipping the window around the other direction doesn't change anything.
Is it really possible for recolors to affect the original? I do have recolors for this object (buried deep in the unknown folder from stuff I downloaded pre-nightlife when we couldn't sub-folder). The original window as well as the recolors are behaving this way.
jrd:
blubug/magicmoon: hmm... *might* be a botched recolour. I think I have a few of them, I'll try deleting them all.
I never did test it in a new house with custom content cleaned out, so maybe it somehow "stuck" when I tested it last.
Navigation
[0] Message Index
[*] Previous page