Nightlife Rocks (Gasp!)

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Gus Smedstad:
Quote from: Motoki on 2005 September 24, 18:48:30

You know, I'm going to be another party pooper. Not because of bugs or because of what other people are saying, but because quite frankly, I'm bored with it already.

I was thinking of saying the same thing, but it felt too curmudgeonly a thing to say.  Dates got boring quickly.  I have a Pleasure sim, and every time his only viable want is "ask sim on date" I think, oh no, not again.  Even with the new Groups, skilling in University community lots is still boring.  It's more fun to set a Sim skilling at home and then forget him a while and pay attention to someone else.

I don't really like the new Pleasure aspiration very much.  So far the only long term Wants I've encountered were "go on X dates," and dates just aren't that interesting.

I think I was hoping Chemistry would do more than just make interactions available and succeed at lower relationship levels.  I was hoping it would make romantic relationships harder, so that you really had to seek out a Sim with whom you had mutual attraction.

 - Gus

Regina:
After playing TS1 for a good long time with all x-packs except for SuperStar, then playing TS2 for a full year without any expansion pack I think I had fairly reasonable expectations about what Nightlife could be and honestly, those expectations were extremely surpassed.

Although I've ran into an occasional bug, I'm having a blast with this expansion.  I love the fact that any sim can afford to go out to dinner--they can eat for under $20 compared to Hot Date where it would cost them at a bare minimum 300+ and they wouldn't even get nearly full.  I also really enjoy the fact that I can have sim couples totally into each other--as in 'this is my complete and utter soul mate and I'll never again want to be near another person!' in addition to the sims who will never quite find Mr. or Ms. Right and just may have to settle on less than perfect if they want to settle down (kind of reminds me of real life that way, LOL).

I'm really appreciating my sims having cars and not having to wait on the Taxi all the time.

There's been a lot in this x-pack for me to get used to and learn (especially since I didn't have University) so that's fun, too.

Oh, and about those hacks?  Well, there are some I use simply because they stop annoyances or add features to the game that if I had been on the development team would've at least been suggested if not implemented.  To my mind, The Sims 2 is a great game only made better with the imagination of its players. :)

nothingbutsims:
Quote from: Gus Smedstad on 2005 September 24, 19:35:17

Quote from: Motoki on 2005 September 24, 18:48:30

You know, I'm going to be another party pooper. Not because of bugs or because of what other people are saying, but because quite frankly, I'm bored with it already.

I was thinking of saying the same thing, but it felt too curmudgeonly a thing to say.  Dates got boring quickly.  I have a Pleasure sim, and every time his only viable want is "ask sim on date" I think, oh no, not again.  Even with the new Groups, skilling in University community lots is still boring.  It's more fun to set a Sim skilling at home and then forget him a while and pay attention to someone else.

I don't really like the new Pleasure aspiration very much.  So far the only long term Wants I've encountered were "go on X dates," and dates just aren't that interesting.

I think I was hoping Chemistry would do more than just make interactions available and succeed at lower relationship levels.  I was hoping it would make romantic relationships harder, so that you really had to seek out a Sim with whom you had mutual attraction.


 :o  Do you have TS1?  Maybe you should play that for a while.  I can't believe you think this is boring!

Gus Smedstad:
Yeah, I have TS1, but I stopped having fun after about two weeks, and I never bought any of the expansion packs.  There just aren't any goals in TS1 beyond hitting the top of your career.  The big thing for me in TS2 is the Wants.  I pretty much play to fulfill Wants as much as possible, and see what happens while I'm doing it.

Yes, I do think it's boring.  I played The Sims 2 really heavily after it came out, but eventually I exhausted pretty much everything the game had to show me.  When University came out, I delayed a bit picking it up, but when I did it gave me a lot of new stuff to do.  I had the basic college thing, and getting into a Greek House, and playing a Greek House actively and trying to max out the level, and designing my own dorms, and starting a Greek House from absolutely nothing, and trying to get into the Secret Society, and trying for lots of scholarships for college, and futzing with the new aspiration rewards.

It was quite a while before I burned out on University.  Nightlife certainly has a lot of content, but I find it hasn't really offered me much in new ways to play, as yet.  I bought a car, I ran through how to date, and how to run an outing, and then I was done with the new things to do introduced by Nightlife.

I'm not saying it sucks, I'm saying it hasn't changed my game enough.  Half the reason I'm currently reading this board is to find new ideas for what to do in Nightlife.

 - Gus

Oddysey:
Quote from: Hook on 2005 September 24, 19:14:40

Quote from: Oddysey on 2005 September 24, 19:00:37

The problem that I see is that companies like EA (not Maxis; the actually game develeping companies are much less annoying than the companies that own them)


Developers are the good guys. Publishers are the bad guys.

An example:  I once heard someone from the publisher tell the programmer who was working on the code, "We're shipping it on Wednesday.  Have it ready."  There was no preliminary discussion on what worked and what didn't, or what state the code was actually in.  This guarantees that there were functions that couldn't be finished in time and had to be taken out, and there was no time whatsoever for independent testing of what was already done.

If anyone's been around long enough to remember him, I knew *exactly* where Derek Smart was coming from.  And I agreed with him completely.  I didn't always agree with his methods of telling people, but I did agree with what he was saying.  And this was before I ever worked for a game company.

Hook



Oh yeah. What annoys me the most is when people go "EA/Maxis" or "EA/DICE," because the developer and the publisher aren't the same entity.

An excellent example of this is KOTOR 2. The original game was very, very good. KOTOR 2 starts out very, very good. But the ending . . . sucks. There is no other word for it. Characters show up, disappear with no explanation, come back from the dead, etc. However, if you do a little digging, you can find a set of audio files that, if animated, would have made a coherent and very good ending, but would have taken much longer to implement than what's actually in the game. KOTOR 2 got rushed for the holidays, and in the process, basically got destroyed. There are so many other games where this happened, it's really kind of depressing.

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