No Telepathy
J. M. Pescado:
Ever wonder why you can leave a lot with your toddler in platinum, then come back and find that he's now totally red because some random distant relative he's never met in his life has died, and now your memory pages are full of spam about random dead people and random distant cousins getting their A+, going to college, etc? NO TELEPATHY! (Okay, so it's actually been around for awhile, but now we also have no-death-want-telepathy. I think.)
notelepathy.zip
No Telepathy (v2b) for TS2 v1.0p1-1.0p2 - TS2PETS
Made by: Flying Fish Systems (J. M. Pescado)
Special Thanks To:
Hobbsee the Scrawny Pencil Neck
BlueSoup the Fat Head
Congratulations to: Draklixa!
INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.
CHANGES:
Most memories are no longer transmitted telepathically to relatives that they
have never even met before. They can still be passed normally by gossip, but
memories do not begin appearing in the relative's memory bar unless they've
actually met that person. With TS2U+, "death of relative" no longer wipes out
aspiration bars on random toddlers that have never met aforementioned dead
person.
COMPATIBILITY:
Compatible with all FFS hacks. Tested for all versions up to TS2PETS.
SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.
kutto:
Few questions...
The relative does not have to be in the same house, do they? As long as they've met, the fear can be fulfilled, right? For that matter, for wants pertaining to relatives, they must have met?
Also, what does the fight club have to do with this?
seelindarun:
And another thing, will this squash the asp. boost an elder will get from a grandchild born on another lot? It seems a little unbalanced to shelter toddlers from a hit, but allow the elders to keep their boost.
miros:
Well, elders might have talked to someone on the phone and been told or read the birth announcement in the newspaper. Toddlers can't do either. In addition, an elder understands the implications of someone not on the lot being born or dying. Toddlers don't understand either event since people not immediately present aren't really real to them IRL, but if a Sim living with them dies, it would have an effect on their lives. Mommy or Daddy moving off the lot should also trigger the death fear.
J. M. Pescado:
Quote from: seelindarun on 2006 December 10, 18:27:56
And another thing, will this squash the asp. boost an elder will get from a grandchild born on another lot? It seems a little unbalanced to shelter toddlers from a hit, but allow the elders to keep their boost.
I think the grandchild want is seperate and works via a different vector: Sims always get the memory, and presumably get the want satisfaction with as much reliability as one can expect from offlot wants.
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