Zombie Apocalypse: BRAIIIIIIINS!
Ancient Sim:
OK, so I am having fun with this. I only have one zombie in my newest neighbourhood, a dormie. She's also in the Secret Society, so she gets a lot of opportunity to start fights. So far, she hasn't won a single one. She has very few body skill points and is only average fitness, whereas the majority of the other dormies are fully fit and maxed-out on body or near enough, due to me having a community-use punching bag on the roof of the dorm. It's so funny to watch her try, because even with the Fight Mod in she doesn't last five minutes. I doubt she will ever get to eat any brains unless I do some tweaking in SimPE.
Anyway, it was hilarious yesterday. She somehow coaxed a dormie out of the hot-tub and started attacking her, at which point the dormie burst into flames, setting the zombie alight as well. I got one of my payables to "extinghish", but he only managed to save the zombie, so he then had to plead with the Reaper for the dormie. I was laughing so much I almost forgot to get him to do it.
I really like this mod, but I wish there was more 'randomness' in it. It'd be great if they didn't always attack, just sometimes. I mean, they even try to attack their best friends (not that she has many left now). Would be sort of cool if they would act normally for a while, then without warning start attacking, on a random basis. Yeah, that'd be good, don't you think?
witch:
Yeah, like the ACR timer, counting down till they're desperate for brains.
syberspunk:
I don't know... I don't think zombies are very discriminant. They basically should be thinking about eating brains pretty much all the time. Zombies shouldn't care about who they are attacking either. They just attack, all the time, and whomever happens to be around.
Incidentally... maybe the fight club hack should be modded a bit to give zombies a slight boost due to 'zombie strength' doncha think (if this doesn't already happen)? I mean, zombies should be capable of rendering flesh and disembowelment with their bare hands. Vamps, werewolves (at least when they are transformed), and servos should also get a strength boost too. :P I dunno if this should also apply to aliens and pod people. But yeah, they should at least get some slight edge, so maybe a weak zombie like the one Ancient Sim has might still have a chance of makin other zombies. ;D
ETA: Oh... and I think zombie walkbys should "invite" themselves over. So far, I do have one zombie as well in my game. I don't remember her stats... but she's gotten into a couple of fights and hasn't made any other zombies either. I kind of find it funny to see her as a walkby, just hobbling along all casual and what not. I think it would make sense for zombies who show up as random walkbys to actually attempt to attack residents. It might make things a tad more interesting... besides, this is supposed to be an apocalypse, no? :D
Ste
J. M. Pescado:
Quote from: syberspunk on 2007 June 03, 03:08:06
Incidentally... maybe the fight club hack should be modded a bit to give zombies a slight boost due to 'zombie strength' doncha think (if this doesn't already happen)? I mean, zombies should be capable of rendering flesh and disembowelment with their bare hands.
They are, but they also have the reflexes of cold molasses, so it evens out.
Quote from: syberspunk on 2007 June 03, 03:08:06
Vamps, werewolves (at least when they are transformed), and servos should also get a strength boost too. :P I dunno if this should also apply to aliens and pod people. But yeah, they should at least get some slight edge, so maybe a weak zombie like the one Ancient Sim has might still have a chance of makin other zombies. ;D
Vamps/werewolves/servos already do have a strength bonus. Aliens are not distinguishable in-game from normal sims, and pod people are known for their hippie tree-hugging ways and not for their prowess in battle.
Quote from: syberspunk on 2007 June 03, 03:08:06
ETA: Oh... and I think zombie walkbys should "invite" themselves over. So far, I do have one zombie as well in my game. I don't remember her stats... but she's gotten into a couple of fights and hasn't made any other zombies either. I kind of find it funny to see her as a walkby, just hobbling along all casual and what not. I think it would make sense for zombies who show up as random walkbys to actually attempt to attack residents. It might make things a tad more interesting... besides, this is supposed to be an apocalypse, no? :D
Will look into it.
witch:
But if they've just been fed, they wouldn't want to eat again immediately, surely?
Navigation
[0] Message Index
[#] Next page
[*] Previous page