The Fight Club: Now With More Shinyness

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jsalemi:
Quote from: syberspunk on 2007 January 29, 09:23:20


Yep, it's an actual want. Afaik, I only recall Knowledge sims ever getting them.  Maybe... sims who have a hatred for other sims might get the want as well?  But thus far, I've had sims get the want to turn other sims into zombies (I think it says something to the effect of Make so-and-so a Zombie or... it could just be that so-and-so becomes a zombie...


I think it's 'make so-and-so a zombie'.  I've seen knowledge sims get that one, and I thought it might be just a recently deceased enemy, but I found it's friends also.  The 'recently deceased' seems to be the key.

J. M. Pescado:
Quote from: seelindarun on 2007 January 29, 12:41:20

All of the lethal weapons I've seen are rather absolute, y'know?  I mean if you fire it, you kill.  Duh, I guess that's what you'd want from an assault rifle?  :D
That's sort of expected. They're so simple a child could use them. Proof: They do!

kuronue:
Quote from: jsalemi on 2007 January 29, 15:26:47

Quote from: syberspunk on 2007 January 29, 09:23:20


Yep, it's an actual want. Afaik, I only recall Knowledge sims ever getting them.  Maybe... sims who have a hatred for other sims might get the want as well?  But thus far, I've had sims get the want to turn other sims into zombies (I think it says something to the effect of Make so-and-so a Zombie or... it could just be that so-and-so becomes a zombie...


I think it's 'make so-and-so a zombie'.  I've seen knowledge sims get that one, and I thought it might be just a recently deceased enemy, but I found it's friends also.  The 'recently deceased' seems to be the key.




I've also seen "Make a Zombie" once in a blue moon- though it tends to show up when they're in asp failure and keep wanting irrational things like "Family member meets aliens" or "Bite someone"

sloppyhousewife:
I've seen the "make a zombie" want in panels of knowledge sims with few nice points and low relationsship to the deceased, aspiration level didn't seem to have an influence in my game.

cwykes:
So how does fighting work in the actual game?  I take it it's broken....  Was it always broken or did NL screw it up?   
I'm asking because I'd like to explain to a couple of simmers why increasing the body skill of their policemen isn't actually going to stop them getting beaten up by burglars.

Is your mod adding things to the fight routines or just fixing what was wrong?  for example did EA actually intend grouchy sims to find fighting fun?

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