The Fight Club: Now With More Shinyness

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seelindarun:
I have this mod but haven't had a chance to kill anyone with it yet.  ;D

I think the problem with any fight club to the death is that many playable sims could die off their home lots.  Related to that is the issue of deaths on comm lots.  I'm not sure whether it rises to the level of a VBT, but I prefer to kill sims myself in the comfort of their well-appointed homes. :D  I have however lobbied for greater stakes in the fight club, like loss of skill points or something, so I'd support a harder fight club.

Too bad there isn't more injury and maiming in the sims.  What about a lethal illness resulting from injuries?

Jelenedra:
Well, you could always slap a cast on sims who get into fights and pretend they got hurt.

http://www.modthesims2.com/showthread.php?t=127022

He's got arm casts too. The casts even affect animations for the sim.

J. M. Pescado:
There's always eyepatches, bruise and scar masks, and soforth.

seelindarun:
Thanks for the links, I have most of I need for the aesthetics of being sick and beaten up, half-rotting, etc.  What would be truly cool is for some of them to die from their injuries. ;D

BTW JMP, I tried your suggestion of using the vacuum skill sucker asp reward, but it seems to choose a random skill to decrement. I'm not sure it does anything at all if both sims have maxed all skills.  Anyway, it turned out to be too clumsy at decrementing specifically the body skill of my delinquent uber-zombie, so I had to cheat him out of 1 skill point.  Which he promptly earned back by eating the brains out of a dormie.  ::)

I think I'll have to begin culling the zombie hordes with that katana...

J. M. Pescado:
It seems to me that you want to have your cake and eat it, too. You can't have a zombie apocalypse and then try to render it toothless. :P

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