The Fight Club: Now With More Shinyness
jolrei:
Heh. This may actually be a design feature.
Similarly, I had trouble with one sim leaving a community lot after trying to prank Mrs. Crumplebottom. The prank itself fell out of the queue and was never executed, but she was still upset. I thought she was picking a fight (she did poke and lecture). The "walk to lot - home" action dropped out 3 times to allow Mrs. C. to lecture and poke again before the sim was able to go home.
J. M. Pescado:
Quote from: Process Denied on 2008 November 07, 19:47:08
There seems to be some insane behavior with reputation. If you have a bad reputation, Sims just walk up and put their finger in the Sims face(good way to lose a finger). This doesn't seem to be logical- if you cry over everything then why would you provoke a notorious fighter? I understand if you are mean but a nice person wouldn't do that and neither would a person who is in love with them. It is crazy, my bad rep Sims can't do anything on a community lot.
This isn't really part of the fight club, but I will keep an eye out for this behavior.
TheCheat:
Necroing this thread for functionality question...
I read a few pages back that the Burglar/Cop fight scenario wasn't modified by The Fight Club. Is this still the case?
The reason I ask is because five times now I've had the Burglar come to this apartment, break in, steal a TV, lose every single fight round to the cop, and still WIN, thus shorting me of even the cash for catching a known criminal. Frankly, it's getting ridiculous. The Cop and Burglar's Body skills are both identical, ironically, but if it's being left up to EAxian code then it's probably just that random one-roll anyways. Still, it'd be nice to see this fight being non-lame with Fight Club.
Oh, and that Necromancy warning when I went to post this totally scared the shit out of me. Awesome work!
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