Refrigerator restocking bug

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Gwill:
Quote from: miros on 2006 November 24, 01:34:38

Well, you can cancel the put-away action and they'll leave the basket somewhere decorative.


I did that by accident some time ages ago, probably in the base game.  They put the basket down some place silly where I couldn't see it, and the refrigerator stayed constantly almost empty and any attempts I made at ordering new groceries were borked by the grocery bar showing that the fridge was almost full already.  I think even re-buying the fridge didn't work.  It took me ages to find out what the problem was.

Maybe that's why they've changed the code.

buddha pest:
Perhaps this got fixed with Pets?

I checked, and Darren Dreamer does indeed have a basket of groceries from a recent trip to a community lot still sitting in his inventory.

He made no attempts to put them away autonomously. Orrr, maybe this only works with free will off?

aqualectrix:
Nah, I've got free will on and my Sims are pretty happy to let groceries sit in inventory.  Sometime they'll put a basket in after coming home from work or a community lot, but mostly they just hang on to it until groceries get low and I tell 'em to put groceries away.  And even then they're content to just put one basket in the fridge.

cwykes:
Quote from: buddha pest on 2006 November 24, 18:32:40

Perhaps this got fixed with Pets?


well that would be good news!  downright amazing, but good news!

Previous thread on exactly this point is here http://www.moreawesomethanyou.com/smf/index.php/topic,5607.0.html
In case you hadn't noticed, they buy an entire large fridge worth of food, even if they have a half-full SMALL fridge at home.  Double jeopardy!  This really ticks me off as I use small community lots quite a bit for multi-purpose trips. 
My current workaround? I have my sims go shopping for several baskets of about 100 each and stack the extra's round the side of the house

I wrote it up on the Sims2 board in case any maxoids read posts - feel free to add your mite...
http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=&threadID=f3d0aa69d692443e0e49288725e2c63e&directoryID=103&startRow=1#72eba2dd7d28ad24b9d194b0413784f5

Jack Rudd:
I think Pescado worked out that using Wornable fridges, and selling and re-buying when they became empty, was cheaper than buying groceries anyway, and therefore fixing this bug was low priority.

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