College Move Out

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jsalemi:
Quote from: J. M. Pescado on 2006 November 18, 18:52:42

Once again, not the exact problem I was referring to as above. I'm not looking for a general class of problems, I'm looking for anyone else who can report that exact problem. I'm tempted to start banning people who can't seem to pay attention. Giving the place a proper weed-out is starting to sound like a better idea every day.


Sheesh, Pesc, I am paying attention -- just trying to help and report what might be another symptom.  Sorry...

J. M. Pescado:
Quote from: croiduire on 2006 November 18, 19:08:04

I have had exactly that problem happen. However, I have a very old game (base, Uni, and NL)--the occurrence obviously wasn't related to the new EP, so I'm not sure it's germane. For what it's worth: three of my students graduated, the first called (on a land-line-type phone) to move back to the neighbourhood. The option to "Move" came up, but after apparently making the request, she hung up, and...nothing further happened. No cab, nothing.
The key point is whether you received a dialog asking if you wanted to move. If you received the dialog, this is one of the conventional stuck move-outs. Pre-Pets conditions are similarly unrelated, this error was isolated as being an apparent artifact of the new phone system.

croiduire:
If I experienced a conventional "move out" bug perhaps the data will be useful for differentiation purposes, because the symptoms are the same, albeit the causation is apparently different.

I clicked on the phone, the menu came up. I clicked on the "move home" option. The call was initiated but never completed. No dialogues, pop-ups or other notices. However, after it failed the sim was unable to interact except as a visitor despite remaining selectable.

V:
I am planning to graduate a few kids from college tonight. I have three in Pleasantview who have been nearly ready to graduate since before Pets and I have two in one of my own neighborhoods who started college only after I installed Pets. If you haven't received any confirmations of your bug by the time I get them graduated (it won't be for a few hours as we are about to have our faux Thanksgiving dinner) I will come back and let you know if I get that exact problem.

I have even written the problem down so I will remember to recognize it if it happens. :)

I promise that if I have a similar but not the same problem then I will not tell you about it. ;)

ElviraGoth:
Well, I had three students who were going to move out in that one dorm, and with each one they picked up the (landline) phone, dialed, and hung up. No dialog box, nothing.  And I don't have any custom meshes for anything in my game.

But it was only the one dorm.  The other two had worked fine.  And I have the dreaded Pets, and this one dorm was the only one with this problem.  When it happened, I remembered reading some threads here about the same problem, so I came back and re-read those threads, then tried the stuck move-out, but it didn't work.  I thought maybe I should check for more recent updates for the hacks I have, so I downloaded the director's cut and found that the phone hack had been updated since the one I got a week ago when I got Pets.  And it was the only hack that was newer.

That's why I thought you must have fixed whatever the problem was.  They were able to call and move out after I put in the new phone hack.

I don't think I have anything on this one lot that isn't on the other two, either.  All three are the same dorm - the six room one.

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