"Watch Out!" Stupid Driveway...
KellyQ:
Quote from: Hook on 2005 September 19, 07:38:35
Quote from: J. M. Pescado on 2005 September 19, 05:56:05
Bah. If it were up to me, there'd be the uncancellable interaction called "Road Waffle!", and a new ghost look to go with it.
The ghost should be flat with a black tire mark running bottom to top. :)
Hook
I am having visions of that one ghost in "Beetlejuice." lol
Star:
The "Watch Out" option would make more sense if they were trying to get out of the garage before the door closed on them. I tried to see what exactly they were watching out for, since the car was parked and obviously not going anywhere, but the door remains up. I would love the whole Indiana Jones thing where they would have to roll under the door before it crushes them in two. ;D
nectere:
I can see a couple of reasons for the "watch out", first its to keep all sims off the driveway so they dont idle around, because a car coming home would not be able to enter the driveway if the sims were idling about. This would require new checks and animations to account for the possibility of someone blocking the driveway, or in the instance of another car blocking the driveway they would always just appear in the garage, that would be kind of tacky if that always happened. It would have been cool if the car could have stopped waited and honked its horn to get people out of the driveway, but which would then either require yet another set of new animations of micromanagement on the players part to move the idling sims out of the way, and keep them out of the way. It wouldnt be very realistic for the car to just park on top of them and I dont think EA is ready to make tragic car accidents a part of game play. Children being in the driveway would be a ramification that would have to be checked and balanced, way too much work, its simply easier in the long run to make the driveway off limits for idling sims. I think it would be better as a silent action, without a qued icon, but perhaps its there because people will wonder why they keep point their sim to the driveway and the sim wont stay there...
MistressBoleyn:
Those are both really valid reasons, Nectare, but the 'Watch Out!' is happening after the sim arrives home and gets out of the car..
Sim arrives home.
Sim parks car.
Sim sets car alarm.
Sim begins to walk into the house.
'Watch Out!' thumbnail appears.
Sim stops walking and actions drop out of queue.
It does it with a garage or only a driveway (on a couple of my existing lots there's just not enough room to build a garage). I'd just love to know what it is they're supposed to 'watch out' for.
nectere:
I meant that its because the sim is on the driveway.
So when a sims gets out of his/her car, they are on the driveway, thus triggering the routine to kick them off the driveway. It looks like a general rule, doesnt matter how you ended up on the driveway, the fact that the sim is there triggers the rule/routine.
My sims do drop actions qued after the "watch out" routine, but I havent had anyone stop on the driveway as a result of trying to que actions up upon arriving home. They do however stop once they are off the driveway (or the area deemed as a driveway by the game) though because they have no immediate actions qued up yet (as the ones I had qued have dropped).
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