Deleted 2: Electric Boogaloo!

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J. M. Pescado:
You're saying you have NO simdescription entry corresponding to that character file? Strange.

Taedium Vitae:
Is it? Then I probably deleted it when I knew what I was doing even less than I do now. Again, that sim and using the sim bin's trash can were but a erreur juvénile, I thought he was lost, leaving nothing than random and mysterious corrupted data.

Then while looking for potential mass-murder victims through the Characters file, I clicked next to see the second picture of this "N003_user00971.package Jean", thinking he was a YA that passed by a dorm the other day (since there are often two pictures for each package in the S2P Clean Installer preview, the first being just a black background, and the real portrait showing only on the second picture).
And it actually was that deleted sim. Jean was indeed his name, and the picture leaves no room for doubt. I guess I never saw him there before because I didn't happen to click to see the next picture before.

I believe he is not among the Sim Description merry bunch, because I can't find him there by his name, and the ID I got by opening the package in SimPe differs from those of the five Unknowns. But maybe I am wrong about that and he is one of them, since my use and knowledge of Simpe are quite basic. Or maybe I deleted it and can't remember now.

That is why I don't know what to do about him now, I don't think his remains belong in the Characters file any more, yet I am afraid of messing things up even more if I simply delete the package.

J. M. Pescado:
If you're absolutely certain you cannot find ANY reference in the SDSC to the character file you're trying to delete, go ahead and try deleting it, but I would backup first.

Taedium Vitae:
I will do so. My neighbourhoods were created before my vile self knew of His Awesomeness and of His enlightened work anyway, so whatever happens, if anything, is fine by me.
May thou rest in peace, Jean Queutard.

Sonia_sj:
Hi Pescado. Thanks for the post, I've been wanting to delete the PC-created townies in my hood for a long time, and finally learnt how reading this thread.

But I ran into a little trouble here: After I deleted a whole lot of townies in my game following your method, I couldn't read into my hood anymore. The game just continue reading without ever taking me to the hood, but other hoods are okay.

I wonder why it doesn't work. When I "prepare for delete" someone in the game using the Lot Debugger though, there are strings of information telling "fixed or removed X items". Sometimes (I think when the string is too long) the game returns an error message "too many iterations..." and I had to "reset" it. The sim's action is terminated after resetting, but when checking the names generated by the Debugger, the sim I tried to delete does disappear from the list. I wonder if this is the problem. And if so, is there a way to fix it?

I hope you can see this. Thanks a lot~~

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