Service NPC Generator Fix for Pets p0 *CRITICAL*

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jrd:
In a clean neighbourhood (no Sims at all), the NPC generator is borked.
The first time you call a certain NPC, say a maid, the game has to generate it. This fails horribly.

If you play without clean templates, or pregenerate your NPCs using the tree or mailbox, you never encounter this bug.

MissDoh:
Well I will create a hood this evening using the N001-bak rename method and report if it can be useful.

If not, I won't waste time doing that.

Edit:  Well I did what I mention above for my personal knowledge and even deleted my diownloads folder to make sure nothing would be in the way.  I did not had any errors at all, the service NPC where in time and created without any error pop-up.  I don't know if the fact I do not have the Pet ep can make any difference but I do have the Seasons ep install.  For now, I see no reasons to add this fix in my game unless someone can show me my test was no good at all.

jrd:
Well the code hasn't been fixed since Pets, so likely the bug exists still.

If you want to test this, take the mod out, make sure you begin a clean neighbourhood (no Sim character files should exist after creating it), then create a Sim and call the maid. If you get an error, the bug still exists.

ZephyrZodiac:
I checked my hacks, and I don't have it in.  I have had no problem calling for a maid etc, but since I do have the antiredundancy hack, it's always the same one, but never any problem with any service npcs arriving and doing their job.

jrd:
As mentioned, the problem only exists if you have zero of a certain NPC. The only way to get to this point is by starting from scratch.

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