No Stray Respawns
cwykes:
Quote from: J. M. Pescado on 2006 October 21, 08:50:06
Please don't kill the animals.
Is this a request from an animal lover, or a tech "it will mess up your game" warning? I'm going to point a few people at it and the ones who aren't talking about hunting or recipies for cooking strays in the hottub are bound to ask me!
J. M. Pescado:
Both. Killing the animals is mean, and also, will do nothing to alleviate character file bloat, as killed sims of any stripe still exist in your files.
virgali:
Quote from: J. M. Pescado on 2007 January 26, 01:38:40
Both. Killing the animals is mean, and also, will do nothing to alleviate character file bloat, as killed sims of any stripe still exist in your files.
Awww.... killing animals is mean JM? They're not real you know? :P Ok, so as far as my dumb virgalitype brain was able to understand from this post, strays are being respawned randomly in game wihtout the player actually taking in strays into households? Also when you adopt pets, does the game take them from the pool of strays? (don't recall what the prima guide said, sorry and I just started playing again in a looooooooooooong time so I wouldn't know ???)
I'm not really interested in this hack for my current game but since I've been thinking about demolishing all current files and revamping with fresh new hoods, I wouldn't want them to get bloated with stupid animals I won't use. Isn't there a way to make this work tho without making the adoption option a nightmare?
Greets,
Ali
J. M. Pescado:
The adoption option will function with and without this. With this hack in place, extra adoption animals are not spawned unless absolutely necessary. Strays will be caught and put in the pound instead.
miros:
With the latest version, my game still hangs when I call to adopt. Yes, I left it alone for over 5 minutes and it was still hung.
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