No Stray Respawns

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jsalemi:
Does that mean there may not be puppies or kittens in the adoption pool with this?  Only adults?

Quote from: notveryawesome on 2007 January 07, 03:44:24

Adopting pets seems to cause problems anyway, so I personally would not advise it (not that I'm in any way awesome, mind you)......Argh! Pet adoption is more trouble than it's worth, IMO.


I've adopted at least 2 kittens, a cat or two, and a couple of dogs, and never had a problem.  The 'stuck baby' thing has been around for quite some time, and now it's happening to pets too.  The only instance I had of it happening was with a cat that was bought at a pet shop getting stuck and ending up going to work with the owner when the owner was hugging it when the carpool arrived.

miros:
Well, I got tired of my game hanging up, so I did this:

1) Checked the maximum file # in the Character folder.
2) Removed the nostrayrespawn hack.
3) Ran the game. 
3a) Loaded one house. 
3b) Adopted a puppy. 
3c) Saved and quit.
4) Replaced the nostrayrespawn hack.
5) Checked the maximum file # in the Character folder. (Over 20 new files, gah!)
6) Ran SimPE.
6a) Opened Neighborhood Browser and chose my 'hood.
6b) Looked at the screen shots for all the new characters (one of them was the pet police).
6c) Sorted by Instance #.
6d) Chose 5 pets to keep. Wrote down the names and instance numbers for all the unwanted pets.
6e) Removed SimDNA, SCOR, and SDSC for each unwanted pet (18 of 'em, gah!).
6f) Saved.
6g) Checked the string data for each of the new Character files and deleted the unwanted ones.

BTW, even with nostrayrespawn out, I had some sort of stray generation error -- I had no kittens and one large breed puppy named "Male Puppy" or some equally brilliant thing.  Fortunately, you can change the names in the Adoption Screen!

J. M. Pescado:
Quote from: miros on 2007 January 07, 15:23:19

6e) Removed SimDNA, SCOR, and SDSC for each unwanted pet (18 of 'em, gah!).
Deleting SDNAs corrupts the entire DNA record for your neighborhood. You should probably restore from backup now. Otherwise all recessive traits of all sims will be lost and elders will all have severely corrupt DNA.

Quote from: miros on 2007 January 07, 15:23:19

BTW, even with nostrayrespawn out, I had some sort of stray generation error -- I had no kittens and one large breed puppy named "Male Puppy" or some equally brilliant thing.  Fortunately, you can change the names in the Adoption Screen!
The names of animals in the adopt screen are unimportant since you can rename them anytime you wish. Posting the error would be more useful than saying "some sort of error".

miros:
Gah, should have known Maxis would make it impossible to delete just the unwanted SDNA without screwing up the others.  Can I just export the SDNA from my backup, or do I really have to lose my cute children (one of whom is the toddler in the picture, mauling the grown up puppy)? 

I looked for an error log -- none found.  "Some sort of error" is the best I can do. 

J. M. Pescado:
It is not necessary to delete SDNAs. SDNAs are automatically overwritten when the NID is reused.

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