Werewolves grrr / Made fix, download at your own risks
pioupiou:
If your sim is using a custom skintone he won't have fur when turning to werewolf, because the face paint is skin color dependant... (you have one for S1, one for S2 etc....)
Stupid hairless werewolf.....
Pioupiou
travellersside:
Does that apply to all the custom skintones? Including the ones that are tweaked to be DNA appropriate (Damn - what's the right phrase)
J. M. Pescado:
Quote from: travellersside on 2006 October 20, 11:33:52
Does that apply to all the custom skintones? Including the ones that are tweaked to be DNA appropriate (Damn - what's the right phrase)
Probably. Custom skintones will probably need to have a "hirsute" texture in order to work, sort of like the fat/fit texture.
Theo:
Intriguing... Do the property sets of the facepaints have the skintone value other than zero?
pioupiou:
Quote from: Theo on 2006 October 20, 12:04:14
Intriguing... Do the property sets of the facepaints have the skintone value other than zero?
yes I think, I have not tried to find them and look at them in simpe, but they appear only for the corresponding skintone (in the same way the alien eye only appear for the alien skintone (even in debug CAS) and some light blush only appear for the lightest skintone.
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