More Awesome Than You! More Awesome Than You!
Welcome, Guest. Please login or register.
2009 November 21, 20:39:22

Login with username, password and session length
Search:     Advanced search
451112 Posts in 14676 Topics by 6647 Members
Latest Member: Pure
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  Peasantry
| | |-+  Proper Gardening Badge Building!
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: 1 [2] THANKS THIS IS GREAT Print
Author Topic: Proper Gardening Badge Building!  (Read 5050 times)
miramis
Juvenile Jackass
**
Posts: 480



View Profile
Re: Proper Gardening Badge Building!
« Reply #25 on: 2008 December 01, 10:19:51 »
THANKS THIS IS GREAT

I don't think it's war room material since we're not even 100% sure it's all correct.  If someone were to actually find evidence in the code that would be a different matter.  I could swear there was a post somewhere that listed mechanical for the sewing badge instead of the creativity I found the other day, so it is more of a guideline than to be taken as fact.  Perhaps as people find out the truth behind it they will share.
Logged
Insanity Prelude
Irritating Ignoramus
**
Posts: 448


INFP / Rollin' rollin' rollin'...


View Profile WWW
Re: Proper Gardening Badge Building!
« Reply #26 on: 2008 December 02, 04:12:32 »
THANKS THIS IS GREAT

For some reason, I could have sworn that tending shrubs/flowers already built Gardening badge. Could be wrong though.
Logged

I knew you'd get it and use the watermelon in your lives.
Lion
Irritating Ignoramus
**
Posts: 428



View Profile
Re: Proper Gardening Badge Building!
« Reply #27 on: 2009 March 11, 23:24:59 »
THANKS THIS IS GREAT

I just got around to put this in. But it is also in conflict with Pes's hedgetrimfix in the al-test (in addition to hydrogardenbadge). I like yours since it covers all the other areas.  I just want to know for sure that yours includes all of what hedgetrimfix does?
Logged
Count
jolrei
Senator
*
Posts: 5894


Son of Perdition


View Profile
Re: Proper Gardening Badge Building!
« Reply #28 on: 2009 March 11, 23:35:18 »
THANKS THIS IS GREAT

Or ask rohina, she'll know.

rohina is the Information Desk?  I shall watch your future career at MATY with some interest.

For some reason, I could have sworn that tending shrubs/flowers already built Gardening badge. Could be wrong though.

Quite so.  Nevertheless, the current debate is whether having certain skills provides a boost of speed in achieving the badge, once the tending flowers/shrubs/trees/plants has commenced.  The hypthesis seems to be that charisma may help.  This may not be completely farfetched, since the best way I have found to make fruit trees nonsickly is to talk to them.  Since her husband died, my one elder sim has discussed all manner of subjects with her lemon trees, and they are clearly appreciative of this effort.  Lemonade abounds.  Mind you, you need to already HAVE the gold badge to do that, IIRC.
Logged

  Tribulatio proxima est
There is no Goopy!
twelvebottles
Asinine Airhead

Posts: 5


ENT(F)P


View Profile
Re: Proper Gardening Badge Building!
« Reply #29 on: 2009 March 12, 04:22:13 »
THANKS THIS IS GREAT

I just got around to put this in. But it is also in conflict with Pes's hedgetrimfix in the al-test (in addition to hydrogardenbadge). I like yours since it covers all the other areas.  I just want to know for sure that yours includes all of what hedgetrimfix does?

Hydrogardenbadge is basically an improved version of this that builds both creativity and gardening, instead of just gardening. There really is no point of using this one if you have the other.
Logged
tunaisafish
Axe Murderer
Exasperating Eyesore
*
Posts: 245



View Profile
Re: Proper Gardening Badge Building!
« Reply #30 on: 2009 March 12, 19:21:57 »
THANKS THIS IS GREAT

Or ask rohina, she'll know.
rohina is the Information Desk?  I shall watch your future career at MATY with some interest.

Indeed.  I was totally serious about that too.  Which is why the suggestion came after sacrificing a goat  Wink

The "she'll know" part is probably correct though.  The topic was MATY procedures, and the comment came at the time she was re-writing the Senate game rules.
Since then she's done heaps on the wikka, so you cannot really argue that she is not a good source of info.
I would advise anyone to exaust all other avenues in a search of information before asking rohina though - including goats.

For some reason, I could have sworn that tending shrubs/flowers already built Gardening badge. Could be wrong though.
Quite so.  Nevertheless, the current debate is whether having certain skills provides a boost of speed in achieving the badge, once the tending flowers/shrubs/trees/plants has commenced.  The hypthesis seems to be that charisma may help.  This may not be completely farfetched, since the best way I have found to make fruit trees nonsickly is to talk to them.  Since her husband died, my one elder sim has discussed all manner of subjects with her lemon trees, and they are clearly appreciative of this effort.  Lemonade abounds.  Mind you, you need to already HAVE the gold badge to do that, IIRC.

Yes, the harvestables do give the badge points, and they do take charisma into account.
They don't get the badge gain for flowers/shrubs in an unmodded game.  This mod addresses those.  They do get nature enthusiasm though.

I'll post my info's in this thread shortly on the badge rates.
Thanks for reminding me about this topic Smiley
Logged

parrot
Horrible Halfwit
**
Posts: 398


This Tiel is an Avian and an Avatar


View Profile
Re: Proper Gardening Badge Building!
« Reply #31 on: 2009 March 22, 21:09:22 »
THANKS THIS IS GREAT

Speaking of hedgetrimfix, when will it be moved to the hack directories?

Not to rush the testing process, just want an estimate.
Logged

Lost Skeleton: Bring the meteor to the Skeleton. Bring the meteor to the Skeleton.
Crobar & Lattice: Bring the Atmospherium to Crobar and Lattice.

Betty: I must make a skeleton meteor using a crowbar covered in lettuce

Lost Skeleton of Cadavra
Emma
Goopy Lover
Dead Member
*
Posts: 6128


All Pescados Suck.


View Profile WWW
Re: Proper Gardening Badge Building!
« Reply #32 on: 2009 March 23, 05:21:27 »
THANKS THIS IS GREAT

Isn't it in the DC? I have it in my game.
Logged

parrot
Horrible Halfwit
**
Posts: 398


This Tiel is an Avian and an Avatar


View Profile
Re: Proper Gardening Badge Building!
« Reply #33 on: 2009 March 23, 08:18:10 »
THANKS THIS IS GREAT

Last I checked (this morning) it was in testing.
Logged

Lost Skeleton: Bring the meteor to the Skeleton. Bring the meteor to the Skeleton.
Crobar & Lattice: Bring the Atmospherium to Crobar and Lattice.

Betty: I must make a skeleton meteor using a crowbar covered in lettuce

Lost Skeleton of Cadavra
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 22055



View Profile
Re: Proper Gardening Badge Building!
« Reply #34 on: 2009 March 23, 09:42:12 »
THANKS THIS IS GREAT

Isn't it in the DC? I have it in my game.
Emma! Those are for Fat Gwilly People only!
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Emma
Goopy Lover
Dead Member
*
Posts: 6128


All Pescados Suck.


View Profile WWW
Re: Proper Gardening Badge Building!
« Reply #35 on: 2009 March 24, 04:26:40 »
THANKS THIS IS GREAT

I have a forbidden hack! Naughty me.
Logged

sleep
Asinine Airhead

Posts: 47


View Profile
Re: Proper Gardening Badge Building!
« Reply #36 on: 2009 August 08, 21:45:35 »
THANKS THIS IS GREAT

I've just discovered that this hack is blocking Cyjon's inaccessible hedgetrimming mod. Now I have to choose. Sad

And since I've necromanced anyway, what happened to Pes's hedgetrimfix? I can't find it anywhere, was it ever released?
« Last Edit: 2009 August 08, 21:56:04 by sleep » Logged
Pages: 1 [2] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 0.17 seconds with 20 queries.