John Burb is Telepathic?

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sintrinity:
The thing that is the most irritating is the genetics of the townies.  All sloppy, lazy, playful - even the knowledge sims (which I prefer as serious as possible).  To top it off the townies that are supposed to be serious have been altered to be more slovenly and playful than they genetically are.

It got to the point that I only create CAS Scorpios in my legacy house hoods - 10 neat, 10 active, 5 nice in an attempt to breed out the useless kids I kept having.  You know the ones - they fall over from exhaustion after getting off the school bus, require a few rousing games of red hands just to get through their homework, take a shower so they can splash in their puddles and then bounce on the bed until complete energy depletion?  Then they leave their bed that they were bouncing on to go sleep in their parents bed. 

Spawn of the townies = bad news.

J. M. Pescado:
Quote from: Dopp on 2006 September 14, 13:24:45

When I first got The Sims 2 I thought that the townies were a great idea because I wouldn't have to create families just to populate the neighborhood. This feeling lasted approximately 5 Sim days. The third time my married Sim brought home horsefaced homewrecker Goopy Gilscarbo and rolled nothing but "Flirt with Goopy" wants I declared war on all townies. Good feature but poor implementation.
That is not actually a fault of townies specifically, but of the horrible way want trees are miscalibrated. Basically, once your sim has an orientation, ANYONE of appropriate gender he satisfies a "Talk to" want will immediately spawn a "Flirt with" want. It's quite the nuisance and received the axe in the "norandomflirtwants" hack.

Quote from: Dopp on 2006 September 14, 13:24:45

Not only are the townies buggy, ugly, and shallow compared to Sims you have created yourself, they also tend to be romance aspiration types, so poor friend/spouse material.
They're approximately evenly distributed, but romance sims exhibit visible radiative markers, so they're easy to spot.

Quote from: Dopp on 2006 September 14, 13:24:45

But it's the way the game keeps forcing them on you that is really irritating. They harass your Sim at community lots, after work and even when delivering groceries. And once they appear on your Sim's relationship panel he develops townie fixation regardless of his aspiration: for the rest of the week all he wants to do is "Play with townie", "Talk with townie" and "Flirt with townie". I've had a knowledge Sim lose the coveted "Max all Skills" want (8000) to a miserable "Tickle Marylena Hamilton" (250) when he invited her home after work. I want my Sims to be friends with other playables in the neighborhood. Instead I keep getting that retard Goopy Gilscarbo after work.
There's 90 of them and however-many playables. Odds are somewhat against you by pure random chance, even before the "dining with scum" code that INTENTIONALLY foists townies upon you.

trudy:
btw.. is it safe to kill all townies off and play without them (notownieregen) ?

jsalemi:
Quote from: trudy on 2006 September 30, 15:42:35

btw.. is it safe to kill all townies off and play without them (notownieregen) ?


Yea, as far as I know, though you'll still get the special NPCs (i.e., mailman, paperboy, grocery delivery, etc.). But your businesses and community lots will be pretty empty. :) What most folks do is kill off the maxis townies (usually via 'delete all characters'), and then make their own CAS townies and use the testing cheats or something like Inge's transporter bush to turn them into actual townies.

proudbrunette:
"two slobs Mr.Big and the diva"
 
             i've never met or seen Mr.Big or the Diva. Where can i find them or is there a way i can get them to show up?
                 

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