So what's been fixed in NL
RainbowTigress:
Quote from: cheetah on 2005 September 23, 00:27:51
Another bug that's been in the original game, in University, and still in Nightlife, is one where I believe it does matter if a Sim is outside or not (tested it at Maxis once, and it did matter). Have a two-story house (or more), and put Sim A on the ground floor, and Sim B on the first floor (or 1st and 2nd respectively, for you Americans, both Sims have to be inside). Select Sim A, it doesn't matter which floor the camera is at but it's probably most obvious if it's on the first floor. While keeping this sim selected, RIGHT-click the icon on the left of Sim B. This should make the camera follow the movement of Sim B, and so it SHOULD jump to the first floor, where Sim B is. However, the camera always seems to jump to the floor the selected Sim (Sim A) is on, the X/Y coordinates of the camera are correct (ie at Sim B's position). So after these steps, your camera will be at the X/Y position of Sim B, but at the floor (Z coordinate) of Sim A. This is WRONG.
I've submitted both bugs to Maxis through their bug submission form, but I thought I'd post it here as well. I've even talked to one of the programmers about the second bug personally during an event at Maxis in February 2005, but it still hasn't been fixed apparantly.
I've noticed this too, and it's annoying, especially when you have more than 2 stories. Double clicking the sim's icon does not help. I've also noticed it happening when a sim "bumps" up to the next trimester or gives birth. The camera is supposed to automatically focus on her, but it doesn't always go to the right floor. So I'll be playing, and all of a sudden my camera focus switches to a spot in the room directly underneath where she is, and I'm confused for a moment, until I realize that she is giving birth and switch floors real quick.
witch:
Quote from: rainbow on 2005 September 23, 00:42:25
I've noticed this too, and it's annoying, especially when you have more than 2 stories. Double clicking the sim's icon does not help. I've also noticed it happening when a sim "bumps" up to the next trimester or gives birth. The camera is supposed to automatically focus on her, but it doesn't always go to the right floor. So I'll be playing, and all of a sudden my camera focus switches to a spot in the room directly underneath where she is, and I'm confused for a moment, until I realize that she is giving birth and switch floors real quick.
Yup, I've always had this issue too.
Now the terrain paints and ground cover instability, resulting in corrupt & crashing lots has been mentioned again, I'd like to bump that up to MaxoidTom's notice and ask for a comment please.
notovny:
The only bug I've had that hasn't been mentioned yet is that the "Buy a Cell Phone" want is only fulfilled by having the Sim who has the want buy a cell phone.
I'd been using the inventory capabilities to shuttle one Sim in the house to community lots, have her buy cell phones for all of her family members, then use the inventory capabilities to hand them out to her family when she got home. However the game doesn't recognize that her familiy has gotten Cell Phones in this fashion, and the want remains.
cwykes:
Have any of the original maxis lots been updated to fix design errors?
Some maxis lots have shrubs placed where the gardeners cannot trim them. In the summerdream house and Consort Capp's mansion for example, gardeners spend the whole day stamping their feet because they cannot trim bushes or the hedge. They leave having done almost nothing. Have the actual default lots been fixed? The shrubs must have been placed on slopes with moveobjects, the hedges are next to a slope the gardener cannot work on. I remembered this one seeing the posts about the pleasantview flowers. Another point - with their short working day, the gardeners can't actually get to everything in these elaborate gardens in one day anyway!
I found a couple of other things in the original houses that weren't playable. In the master bathroom in the monty ranch one of the objects isn't usable. One house also has a diagonal door you can't get through because there is a bed in the way. that's in the summerdream house I think. NB that summerdream house is a pain to play without a front door at the front - kids have to leave really early to catch the bus.
Could you include some small community lots in the game for simmers with graphically challenged PCs? We can't play the big lots without stamping our feet and shouting. I guess that's a request not a fix, but thank you muchlovedmaxoid for listening
cwykes:
re - "Headmaster - there are a few fixes in there for the Uni patch, hopefully they solve most of the problems"
I don't have Uni or NL! will I be able to patch my game? I have also seen a post from someone whose headmaster would never stay, who insists they didn't save after they called the headmaster. He put a roof on his extension and the HM stayed. (it's on MTS2, they only have 2 headmaster threads)"
re the stairs - - you lose the queue of actions as well. If you tell simA to teach SimB something with a career object on a different floor, it will always fail, because the second sim can't get up or down the stairs. aarrgh...
re the maid stuck putting cups in the dishwasher - I don't have Uni or NL, but I have the latest patch and it still happens.
I have seen posts from people with NL whose maid has moved in. sounds like the old NPC slowdown bug to me reappearing in NL they tell me they have no hacks... could find links if required.
re - "As for the moving sims from one unrelated neighborhood to another, that's the way it was designed to keep the family tree intact, memories, etc. Sorry. The character files should be smaller, but I understand that they count towards the overall neighbor count--this has been fixed in the Uni patch as well as Nightlife."
Yes but what about me - I don't have either and my neigbourhood is large!
In case it matters, can I point out that the neigbourhoods often aren't unrelated exactly. People move sims from one veronaville to another veronaville on a different PC. They also download sims in lots from the Exchange created in the same neighbourhood they are playing. I ended up with 2 identical sims with the same name after downloading from someone who'd moved a maxis townie in with her sim. I think that adds to the confusion and memory problems.
disappearing sims is the worst NL bug I have read about on TS1 and TS2, though one simmer has a neighbourhood that is completely unplayable having installed NL
Navigation
[0] Message Index
[#] Next page
[*] Previous page