So what's been fixed in NL
Gus Smedstad:
Quote from: HatedMaxoid on 2005 September 13, 20:09:45
death tombstone and inheritence bug - i think this is a big neighborhood problem. we increased the max iterations limit in Nightlife, but I'm not immediately aware of anything specific
I don't believe that's the problem, though Pescado could tell you more, since he as a patch here that fixes it. On occasion when an elder dies, even if he generates a tombstone properly, he sticks around on the lot. He isn't visible on the lot himself, but he is visible in the Neighborhood thumbnail, and you can move him when "Moving Out" with a Sim, or when you ask another Sim on the lot to "Move In." He also takes up a slot, so you can only have 7 Sims on the lot if there's a not-quite-dead Elder. Sometimes when you open a lot with an Elder in this state, he's a selectable ghost.
- Gus
knitro:
Quote from: gynarchy on 2005 September 13, 20:19:25
Quote
I believe the final exam bug is fixed, but I'm not sure what death bug you are talking about. Can you elaborate?
I believe that's referring to the no inheritance/tombstone bug.
You are correct, and this in correlation with the no moving out thing, they seem linked.
knitro:
Quote from: Gus Smedstad on 2005 September 13, 21:11:49
Quote from: HatedMaxoid on 2005 September 13, 20:09:45
death tombstone and inheritence bug - i think this is a big neighborhood problem. we increased the max iterations limit in Nightlife, but I'm not immediately aware of anything specific
I don't believe that's the problem, though Pescado could tell you more, since he as a patch here that fixes it. On occasion when an elder dies, even if he generates a tombstone properly, he sticks around on the lot. He isn't visible on the lot himself, but he is visible in the Neighborhood thumbnail, and you can move him when "Moving Out" with a Sim, or when you ask another Sim on the lot to "Move In." He also takes up a slot, so you can only have 7 Sims on the lot if there's a not-quite-dead Elder. Sometimes when you open a lot with an Elder in this state, he's a selectable ghost.
- Gus
yeah, I have the EXACT same issue, it showed up on my Pleasantview hood, about 1 generation in. I had only created 1 family of 3. and went from there. Pescado's fixed cured me after the work arounds of course
MaxoidTom:
Quote from: nectere on 2005 September 13, 21:11:18
No restarting the game didnt fix the missing want icons, many times when I start the game the icons are missing. For me its not a game stopping issue, its just another one of those "bugs" that bug me. The catalogue icon issue just recently happened, I have since deleted the entire neighborhood since I was having other issues with it (of various types), I just figured for some reason the game didnt code the neighborhood correctly when it created it since there were various other problems in addition. (corrupted lots mainly)
Actually its kind of hard to tell when you have a good install, things will seem to work but then after a few gameplays you realise you must have a bad install because some major issues will start cropping up. At least that what I keep telling myself, because sometimes I have reinstalled and everything is fine for a while then all messed up, then I reinstall and things are really messed up, then sort of messed up and then fine again.
I think this last install took fairly well though, although I havent really been playing that much anymore.
Possible work-around for the missing catalog icons:
Catalog icons are stored in the Thumbnails directory under My Docs\EA Games\The Sims 2\. If you delete that directory, the original files should be copied back up from the Program Files location--if you have University it will try to merge the two.
Carmelita:
I don't have any bugs to add that haven't already been mentioned here. I just want to thank HatedMaxoid for coming by and talking to us. Actually finally hearing something from somebody who is working on the patch about things that will be addressed has made me feel much better about buying Nightlife in the future and about the entire situation in general. Thanks for taking the time to listen to us.
Edit: I lied. I just thought of a bug. What about the Slowdown bug, where an NPC gets stuck in a portal and the game spawns half a million new NPCs to take their place who then also get stuck in the portal eventually slowing the game down to a maddening crawl?
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