So what's been fixed in NL

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Ancient Sim:
Quote from: linolino on 2005 September 15, 18:07:25

Now for the "Have 100 first dates" lifetime want... This one gotta be the most impossible want of them all.... that one i sure thik should be a lot less... maybe 50 first Dates, because the date doesnt have to be good, just to be first.

I made another Pleasure Seeker today and she got the First Dates LTW, but in her case it was 50, not 100.  Are you sure yours was 100, because if it was that means there are two, one twice as many as the other, which seems a bit strange. 

Oh and Lilolilo (or was it Linolino?  Yes, I think it was) ... anyway, I totally agree with you, but I would because it was me raised the topic in the first place.  The more I think about this, the more unfair it seems.  Are we to assume that we will be subjected to this with every expansion?  Is that why nobody can be turned on or off by zombies, just in case the player doesn't have Uni?  So, when the next expansion comes out, what will be ignored?  Zombies, new careers, Uni-related stuff, vampires, turn ons/offs ... see the problem?  There has to be something done so that the game makes allowance for those who don't have the relevant expansion so that those with it can enjoy the game to its fullest.

And, let's face it, chances are it's the minority who don't have them all.  So why ignore the majority in favour of the minority?  I really do think thes new career LTW's should be added to the upcoming patch.  Our gameplay is seriously spoilt because they're not in there.  Also, we need more turn ons/offs.  Not only zombies, but what about aliens?  I also expected things like "Knowledge Sims", "Educated Sims", "Uneducated Sims", "Abducted Sims", "Sims with cars" "Rich Sims" ... the possibilities are endless.  It's a GREAT addition, but it's far too limited. 

nectere:
Personally I think it's much safer to not intertwine the EPs too much. In my opinion the idea of a new EP should mean NEW unrelated content not just an add-on or building off the previous EP. I think it's easier to build off the base game, expansion by expansion than it is to build one EP off another. The base game is the foundation, but if you had each EP as the foundation of the next then the whole thing would fall apart pretty quickly. Not sure if I made sense there…but the possibilities are endless, and at some point you have to cut down the amount of ideas on each expansion or you would never make progress or get an EP finished. Personally I appreciate the idea of not having to own every single EP, but rather just the base game. I would actually be pretty ticked if the only way I could get Nightlife or Business EP or whatever is if I owned the base and Uni and every expansion in between. Sure a lot of people may want to own them all, but I still think it should always first and foremost be each persons choice to own them all or not. Of course it would be an incentive if as they do on many console games owners of the previous EP/title got a little something extra in the next EP.

My personal concern is making sure that the base game is as bug free as it can possibly get. I certainly don't mind waiting a year or more between sequels etc, I already do this with platform games for the console…and books.

MaxoidTom:
Quote from: striker on 2005 September 16, 20:16:56

Most UN-Hated Maxoid,

I don't think i've seen where you've responded to this problem so i'll ask it.  Is there a planned fix for the Ask interactions? Seems a lot of the new interactions are giving crushes without us meaning for the target to have them. 

Also, you have to do a "low level flirt" to set the gender preference.  Doesn't this set the crush also?  I think there should be a way to set gender preference without having to worry about jealousy.

Thanks


We just fixed for the NL patch:
WhatAreYouGoodAt
WhatsYourJob
WhatsYourSign
WhatsYourTurnOnOff
WhatsYourWealth

MaxisManiac:
Thank you, UnhatedMaxoid. Oh, and thanks Posie for posting that screenshot. At least I'm not alone.

Ness:
just because each expansion pack is a separate foundation, doesn't mean that they can't rely on what's there in earlier expansion packs...

just look at sims 1 - you could have any or all of the expansion packs with no problems at all - if house party was installed when hot date went in, the house party content would be used in creating the downtown lots - same with unleashed - if it was installed, unleashed content would be used in creating both the downtown and vacation lots.  Also the dates in sims 1 - when you had vacation, you had the option of vacation dates, taking dates to old town when you had unleashed - different spells in makin' magic depending on whether you had unleashed or superstar...  there's always been cool little things that have popped up as the expansion packs interact, and I'm really hoping that this will continue in sims 2.  If each expansion pack is completely unrelated, then things will get very boring, very quickly - the interest often comes from seeing how later expansion packs build on what's already there and expand the entire game - otherwise your young adults in uni shouldn't be able to go on dates!

I still can't see the problem with having life time wants of uni careers - without uni, you don't have life time wants!  unless, night life will be giving non-uni people life time wants, in which case, surely there can be a check on which careers are available as it decides life time want?!

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