Game Assigns Aspiration
Darkstormyeve:
Is it possible to create hack that makes the game choose an apiration based on the parents and grandparents aspirations? Even their closet childhood friend?
I often choose an aspiration for my sim based on the sim they are most closet too on the assumption that there is often some main influence in our lives, which can sometimes set the course for our life. The slut friend, the army dad, the family orientated mum.
Does this make sense?
This idea just occured to me when I was reading about JMP's new LTW mod. Maybe it's a shitful idea. Don't know.
I have played the legacy challenge and I sort of found it false rolling a die to find ones aspiration. Aspiration comes from your life.
Inge:
It should be the person they have the highest short-term relationship with at the time they have to choose the aspiration. I say short term rather than long term, because at the age sims are when they have to choose, it will be the "flavour of the month" friend who influences them the most :)
ZephyrZodiac:
Maybe, but have you noticed how often the childhood friend stays with them throughout their life? if they don't get in touch, the friend rings them up, or calls round unannouced!
I often have Romance sims marry their childhood best friend, and they always seems to get on well together.
Inge:
It's just occurred to me they can't get their aspiration based on a childhood friend, because they wouldn't have their aspiration yet. Their highest long term relationship is likely to be with a parent, but wouldn't it be boring to have yet one more thing that gets passed down through the family?
In reality there are two things that guide you through life. Aspirations (often unrealistic) and Expectations. Expectations you would get through your long-term relationships, the people whose context you define yourself in, while aspirations tend to be based on people you admire, who could be someone unattainable like a pop star - or even someone admirable like Marie Curie. The majority of us settle down to simply trying to fulfill our expectations.
speedreader:
I have always decided aspirations based on that Sim's wants and behaviors up to the point that they transition to a teen. i.e. If the child Sim seemed to always want to be friends with X, Y and Z, I make them a popularity sim. Some children will run out to the mailbox to meet a parent coming home from work, others won't. The ones that do may be good family sims material. At some point in playing them it becomes obvious to me what they should be as an adult and I write it down so when they transition I know what to do.
So, am I just making this up, or is there some basis for my theory that wants seem to follow a specific trend?
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