Pinstar's new Apocalypse challenge

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SaraMK:
Quote from: rohina on 2006 September 04, 06:14:27

Plus, I'm thinking I want to make a neighbourhood of mutants, and that might take a while.


I'll be going for a neighborhood populated only by zombies and a few survivors ...  all of who will be sims from the Maxis neighborhoods. This should be fun. ;D

Quote from: J. M. Pescado on 2006 September 04, 06:15:06

Also, the entire "spouses" thing is an exploit, as there are no limitations for how many spouses you can have, or what you can choose as a spouse, so you can marry as many times as you wish, whoever you wish. In a best-case scenario using the above, it's entirely possible to defeat this challenge within a day or two on first generation. :P


As I was reading it, I was thinking of ways to make it more challenging. One spouse per sim seems a reasonable way, and so does not allowing spouses to unlock restrictions. Otherwise I'm afraid it will turn into Legacy, where things get tedious after a generation or two.

rohina:
Pescado, are you suggesting polygamy? Does the game allow that? Or serial monogamy? I would certainly purify my game of awesomeness such as harder jobs if I were to play this challenge.

J. M. Pescado:
Black Widow Strategy!

Prep a set of 13 spouses in college, lining them up for the aforementioned career tracks, max skills, get relevant friends, getting to 100/100 rel, etc., loading up with supplies, etc. Now graduate your founder, get military, do the "top job in one day" thing that all Uni graduates get by default, and then start abusing your community lot powers. Now comes the fun:
Marry one of your preselected 13 spousen, in order. Use him to complete an unlock, which him can do, as a spouse. Now kill him! There's no rule against this and no penalty for sims dying. In fact, the Paranormal lock suggested this strategy. Congratulations, you are now free to pick up another spouse, which can unlock another one. Do so. Kill him. :P In theory, this can be accomplished quite quickly. Heheheh.

rohina:
That is awesome! It is even plausible, what with the whole apocalyptic ambience being so dangerous to human health and all. Heh.

It might take more than 2 days purely because of the luck of the draw with which jobs come up in the paper. It's also a very strong argument for making your founder a romance sim, because that way he/she might actually enjoy the whole serial spouse experience.

J. M. Pescado:
Quote from: rohina on 2006 September 04, 06:32:24

It might take more than 2 days purely because of the luck of the draw with which jobs come up in the paper. It's also a very strong argument for making your founder a romance sim, because that way he/she might actually enjoy the whole serial spouse experience.

The paper is kinda useless in this regard, since it will only offer L1. You need the computer for this. Plan accordingly. As for knowing which jobs come up, that's only a problem when your choices start narrowing later, since early on, you can just pick whichever one has the offered job of the day. There are also ways around that, too....

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