Clothing Mesh Causes Crash When Purchasing Community Lot (confirmed)

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J. M. Pescado:
Need I remind you that MTS2 subscribes to the "THANKS THIS IS GREAT" culture that we here at MATY scoff at. This is why they constantly want you to thank them. We, on the other hand, don't believe in good news, so THANKS THIS IS GREAT is simply useless spam.

Kyna:
I found it astonishing that the thread was locked when Sagana correctly pointed out that those meshes WILL end up on the exchange.

Talk about burying one's head in the sand.  Just because people aren't supposed to put those on the exchange, doesn't mean they won't end up there.

*Hugs Ivy*  I think I would have lost my temper somewhere during that discussion if it'd been me, and started insulting idiot creators who don't even bother to test something AFTER they'd received a bug report that detailed how to repeat the bug.  I note it wasn't the creator who was the first to agree it was broken, but someone else over there.

Ivy:
Thank you Marg, I think that is what I expect out of everyone after being here for so long.  I suppose that is why I was so stunned at the responses that I received. 

JM the need for constant praise and affection in that respect is useless.  I did give some simple form of praise, I suppose because I didn't follow it with !111!!!!1ONEONENEONE it wasn't noticed.  Gosh, that must've been what I missed in the fine print over there...

Kyna, yes that is the sad, true fact, and I don't doubt they are there already.  Thanks for the **hugsbackatcha** .  I may not have lost my temper over there, but you better believe the 500+ members of the TS2 Classic Legacy Group that I co-own know about this bug all too well.  Those Legacy simmers sure can talk...and blog...word spreads real fast with them you know.  Yeah, not only did the creator not want to admit that it was broken, he passed up the first two chances to admit to it.  Better yet, he had all day to go and test it out before the second chance was even posted...

Ivy

J. M. Pescado:
I'm uncertain why it took them so long to even admit there might be a problem, given that you could reproduce it consistently with methodical testing. I'm not really involved in the mesh scene at all, and it took precisely one attempt to verify, "Yes, there definitely is a problem.". Of course, they're not programmers. Maybe it just completely blew their minds that something like this could possibly happen, whereas the moment I saw it go wrong, I had sneaking suspicions that the mesh probably was a little dodgy to begin with. Perhaps programmers are just more likely to connect seemingly unrelated errors given that we experience some pretty outwardly crazy shit all the time.

Kyna:
Ivy I think you identified why they didn't take you seriously.

They're so used to people that type !!!!!1111!!!OMG!!111 that they didn't differentiate between a post that said "OMG U BORKE MI GAME" and a PM detailing a clear bug report with information on reproducing the bug.  I guess they're so used to posts from sheep they assume everyone is a sheep, even though you clearly aren't.

While I was over on MTS2 reading the relevant posts I refrained from giving low ratings to the meshes in question (although I note they both had high ratings).  I never rate an item unless I've downloaded and used it in my game - and I'm not going to be that with these meshes.

And to go off-topic:  how's the FlyLady stuff going?

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