The Plague: A Detailed Study
Ancient Sim:
Quote from: magicmoon on 2006 August 17, 18:55:10
I'm wondering if you perhaps had 'move objects on' when you put the new flowers out after manually deleting them?
Yes, I did - the flowerbeds can't be deleted unless it's on and I know I never bothered to turn it back off. Oddly enough, exactly the same thing happened today on another lot and I had to burinate again. There were hidden rubbish piles and smell emitters on that lot as well. I noticed that one of the Sims went over to one of the new flowerbeds and picked-up a rubbish bag to throw out, even though there had been no rubbish to be seen, just a new flowerbed. I've no idea why it works like this and it never used to, because I always used to get rid of dead flowerbeds like that.
Magicmoon:
Maybe Maxis added that way in so we have to make our sims clean up the dead flowers rather than deleting them.
rohina:
That sounds stupid enough to be true. ::)
cwykes:
I've had a lot of problems with sickness in my favourite 'hood. Couldn't eliminate the epidemic. Sims came home from work sick, they met sick people on community lots and got sick, they invited over visitors and got sick, they invited over visitors who I knew were not sick (having just gone to the visitor's lot and made them well again!) and got sick again and finally some sims just wouldn't get well no matter what I did! I went all round the 'hood curing sims and kept finding them turning up sick again! This was base game only >:( Since installing OFB and changing my save habits (I used to save with visitors on lots pretty regularly - didn't know it was a bad thing). I've been round the 'hood again and managed to get rid of it - I think. DK which helped, the new improved SAVE habit or if OFB made it easier.
Messages about sickness also caused me grief. When you load a lot, you don't always get messages about sick sims. You get a message that A and B are sick, but not that C is sick when you can see them coughing and sneezing. (may be base game problem - not sure if it still happens with OFB)
Couple of questions...
If a sim goes to work sick - are other sims in that career track at risk?
If a sim goes to school sick - are other kids going to get sick?
Can you ID these plague tiles? Are they the various squares the sim stood and sneezed on? (I'm wondering if I had one on a portal square so all the visitors got sick as they arrived!)
Does the emitter sometimes keep broadcasting after the sim is well again? (might explain why I couldn't seem to cure a sim - he got sick again immediately I cured him!)
When do you get messages about "sim is well again"? I've thought before that Sims were well long before the message popped up and, if the health check is done every hour, it sounds like a lag must be built in.
Pleased to hear sick sims on community lots don't spread disease any more! Not realistic though - if you want it harder, unfix that.
I had this in a notepad file - I don't know where I cut and pasted it from, but I guess it's Prima Guide
Cold
Symptoms = Coughing, Sneezing
Source = 1% chance of catching a cold anytime Sim goes to work or school.
(It seems a higher chance to me?)
Contagious? = Highly
Potentially Fatal? = No, if left untreated becomes Pneumonia.
Flu
Symptoms = Coughing, Diarrhea
Source = Up to 5% chance if near roaches.
Contagious? = Highly
Potentially Fatal? = Yes
Pneumonia
Symptoms = Coughing, Fatigue
Source = Untreated Cold
Contagious? = Slightly
Potentially Fatal? = Yes
Food Poisoning
Symptoms = Vomiting, Nausea
Source = 5% chance when eating spoiled food
Non contagious but fatal if left untreated.
Virus
Symptoms = 2 random symptoms
Source = Mishandling of Virus created with Biotech Station with severity determined by Logic skill and manifested by darkness of the colour of the vial.
Contagious?= Highly
Potentially Fatal? = Yes.
Edited for questions already answered- rtfm
trudy:
actualy the stuff spreads realy fast in my game, and i´ve had a teen die because he kept playing drums wen sick.
And they seem to recover best when at work. is that because they sit at work?
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