The Plague: A Detailed Study

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Myth:
TreyNutz was conducting experiments on Sim sicknesses.  He also was bothered at how easy it was to cure the Sim with minimal effort.

J. M. Pescado:
TreyNutz found it easy to cure his sims because passing out makes your sim asleep, which means he gets +8 recovery, and all other factors like comfort/energy are ignored. In order to maximize the harm, a sim has to be kept AWAKE, NOT be allowed to sit at ALL, *AND* have comfort/energy < 0. Sitting, whether or not comfort is high or low, grants a +6 recovery bonus, although having bad comfort and energy is -4 each (the sitting bonus does not ignore comfort/energy like the +8 sleep bonus does). Passing out will give him +8, so you can't allow that either, if you want to intentionally kill him. Note that a chair is not required for a sim to "sit"! A sim can be considered "sitting" on a wide variety of things: Terlets, stools, in cars, hot tubs, even the ground. TreyNutz therefore actually created a number of factors that made it much HARDER to die. Optimal RECOVERY would occur for a sim that is sitting and macrocaffeinating when not sitting.

kutto:
Would optimal DYING be working at a craft station? Or might you have one better?

fwiffo:
Quote

sometime after TS2Original, and as of this writing (TS2OFBp2), sims cannot suffer any plague symptoms, nor spread the plague, on a community lot.

I believe that with TS2U it is possible for a sim to suffer symptoms and spread illness on a community lot, so that was changed sometime after university.  I had a sim catch a mysterious illness from Loki Beaker on a community lot.  There seems to be some special disease related scripting with the Beakers though, so it may have been a special case.  At the time that it happened, the patch for University (the one that came out around the same time as NL), was not yet available.

Also, is it really possible for a Sim to come home sick from work?  I've only ever seen a sim get sick from the biotech station, food poisoning or roaches, and even then it's really rare, not to mention that any of those scenarios are pretty unlikely unless you're incredibly careless or trying for them.

Frankenbeasley:
I've had Sims come home sick from work. Almost without exception this has occured when the Sim has been using the last charge of a noodlesoother. I'm not sure whether this is some effect of the item's expiration or if it is simply a coincidence, however.

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