Can't "sit in car"

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RainbowTigress:
So how does one fix it?

J. M. Pescado:
Quote from: rainbow on 2006 July 18, 08:05:43

So how does one fix it?

Use only flattened terrains?

RainbowTigress:
How does one get the terrain perfectly flat?  And why hasn't this been an issue until now?

J. M. Pescado:
Quote from: rainbow on 2006 July 18, 09:06:10

How does one get the terrain perfectly flat?  And why hasn't this been an issue until now?

Build on a terrain that begins completely flat. There may also be a config modification somewhere about lot flatness allowed, so you can force lots to be flat by decreeing that the difference angle between points on the lot must be zero.

Mirelly:
Just a thought ...

I never had any car related problems. I always allow a one tile area of flatness on three (accessible) sides of a driveway or driveway extension. I note that the house in the pics does not include this. Also there does not appear to be a central pedestrian refuge between them, which another factor that I consider to be a no-no in my own building code of practise.

Like I said, just a thought. I have almost no totally flat lots and 30 properties with cars and the only times I have had problematic behaviours the fault was invariably easily curable ... and rather dumb.

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