Super secrect Survey on BBS
ZephyrZodiac:
I must admit, I do think of going back to my base game on the other pc, just as soon as I've finished with, or got bored with, or turned into a BFBVFOS. the Pleasantview I'm playing at present.
I agree, I'd like to see more aspirations, for instance, what about a Health and Fitness one? And to go with it, a Health Club Community Lot, a bit like the College Gym but a little more upmarket! And maybe a golf course......After all, they made mini-golf for MM!
Oddysey:
I did the little survey thing. Booster packs? Ugh. I supose they'd at least have less bugs, though . . . but perhaps this is why University was rather light on content? The space stuff sounded vaguely interesting, I must admit.
I once worked out a whole design for a "Religion" based expansion pack. A sim could choose a religion, which would be sort of a cross between a career and an aspiration. You would get religion points for doing certain things, and lose them for doing others, depending on the religion, and you would increase the total reserve of points you could have by making friends with high-religion point members of your religion and gaining skills, including a possibly hidden "Religion Skill." You would then get rewards based on your total religion point reserve. When you got enough religion points, you would get some sort of religious being who would follow you around and do stuff for you. (Each religion's would have different appearance and abilities. Angels, saints, prophets, ghosts, demons, devils, minor gods, etc.) High enough skills (religion and logic, most likely) would allow you to see other people's "religious beings," and other skills (Religion, charisma, possible other skills depending on what the specific religion valued) would allow you to give commands to your and other people's religious beings. (Think exorcism.) Of course, the game wouldn't ship with any recognizable human religions, but it would be possible for the end user to implement.
Basically, the whole point of this was to have an excuse to get sims a little guy who followed them around and lit people on fire. Oh, and to make them glow: once you get enough religion points, the sim becomes a "religious being" themself, and any children they have while they have this many points get nifty abilities and glowyness, fulfilling the required "new species" for the EP.
clem:
Quote from: ZephyrZodiac on 2005 September 01, 01:19:49
I agree, I'd like to see more aspirations, for instance, what about a Health and Fitness one? And to go with it, a Health Club Community Lot, a bit like the College Gym but a little more upmarket! And maybe a golf course......After all, they made mini-golf for MM!
That's a really neat idea. I've been trying to think of what aspiration I'd like to see and have just been coming up with stuff that's related to what already exists. You could have wants relating to yoga and meditation, body points, wanting to be a personal trainer, wanting to see other Sims get fit, a fear of eating anything too fattening,--ooh, wants to learn how to make new, healthy foods-- a mortal fear of getting fat, an LTW of being a hall-of-famer... And then there could be a new health and fitness career track, the top level of which would be Fitness Guru, and you run to work...
As I said, cool idea.
Quote from: Zeljka on 2005 September 01, 00:51:30
...new anything for toddlers and children...
Amen. I'm tired of the same three objects (I don't use the teddy bear b/c it annoys the daylights out of me).
Zeljka:
Quote from: clem on 2005 September 01, 02:58:40
Amen. I'm tired of the same three objects (I don't use the teddy bear b/c it annoys the daylights out of me).
I changed mine in PE so the 'big kids' can't talk through it, but only use it when I have a toddler or child very low on fun. (then delete it)
I rarely used anything besides the skill building toys until I made an amazing discovery very recently.
Perhaps old news to everyone else but it was a shock to me that 2 toddlers who had learned to speak were chatting with each other as they played with toys from the toy box. It's the first toddler toddler interaction (besides steal bottle) I'd ever seen.
RainbowTigress:
TwoJeffs has a fix for the teddy bear (and the bunny).
Zeljka: Did the toddlers get any relationship points or social satisfaction from talking to each other?
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