Undefined Transition

<< < (2/9) > >>

ZephyrZodiac:
Also worth using Clean Installer first to check everything for duplicates,  and the Hack Conflict Detection Utility from Paladin's Place might show up something interesting and helpful too.

Argon:
Quote from: croiduire on 2006 June 22, 16:23:02

As soon as I loaded the Curious house I deleted every telescope and razed the stupid viewing platform. He was never abducted.


This is what's causing it, a similar thing happens if you mess with the fridge in the Beaker house before Nervous pigs out. The premade families have a hidden tutorial object that scripts the first few actions, if something is missing, it pukes.

ZephyrZodiac:
Funny though, how a lot of those things disappeared with later EPs.  If you play the Dreamers in a later install of PV, for instance, all those bills have magically disapppeared!  Not to mention Dirk and Darren have a far better relationship!

croiduire:
But is there any way I can fix it? I removed all my downloads and checked--the problem persists unabated. (Since virtually all the hacks I use are from, or appoved by, this site, I really didn't think it was caused by user content.) So far I've tried evicting the family and moving the other two brothers in with their sister, to isolate the culprit. That way I was able to generate a slightly different Undefined Transition error message and get a glimpse of either a fat or pregnant sim.

ZephyrZodiac:
Try moving the last curious brother out of the house, then moving him back in again.

Navigation

[0] Message Index

[#] Next page

[*] Previous page