Swindler's List: No Unwanted Friends From Sales

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J. M. Pescado:

swindlerslist.zip

Swindler's List: No Friends From Sales for TS2OFB
Made by: Flying Fish Systems (J. M. Pescado)

Special Thanks To:
Hobbsee the Scrawny Pencil Neck
Fat, Hairy-Bellied Ness

Congratulations to: Draklixa!

INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1

FEATURES:
Are your salespeoples' lists of unwanted friends getting unnecessarily large
and bloated from all the random people they meet on the job? Playable sims
performing sales actions will not gain +rel above ~35 unless they are
already friends, preventing them from acquiring a bazillion unwanted
often-townie friends.

COMPATIBILITY:
Compatible with all FFS hacks. Tested for TS2OFBp2.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.

IcemanTO:
Does this prevent also to have a totally full phone book when the owner has the "contacts passing" perk?

jsalemi:
Quote from: IcemanTO on 2006 June 21, 16:13:25

Does this prevent also to have a totally full phone book when the owner has the "contacts passing" perk?


Probably not, since that's kinda the point of the networking perk -- to be able to talk to anyone in the neighborhood, whether you know them or not.

PlayLives:
What about the other way around?
You have townie employees performing sales interactions on those that visit your store (including playable sims). Does it prevent the sales-person townies from becoming friends with your playables that way also?

J. M. Pescado:
No, doesn't work the other way around. Normally you don't have playables visiting most stores. Interesting idea, though. Not sure how that would affect your loyalty gains.

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