Harder Jobs + OFBp2 Fixes
J. M. Pescado:
I'm not too big a fan of random chance cards. I personally think whether or not you gain or lose money should be a function of your actual decisions.
MaximilianPS:
i'm with J.M.
i prefear a random action from my sims unless a random card..
for example.. a sim could come back from work.. furious 'cause he is degraded and then autonomly chose to change his job.. or maybe could have an aspiration to change job.
i think also, that the research of the top of career could change the personality of sim..
a politic career could interact with the "outgoing" personality...
probabily a sim wiht "3 in outgoing" will grow up.. if the sims have a good career..
even not.. maybe the sim will resoult less nice/simpatic :D
J. M. Pescado:
Err....then you're kinda NOT with me.
Ancient Sim:
I don't have this in at the moment (although I plan to use it in my planned new neighbourhood) and I've found since the new patch that none of my grads are getting put into the really high levels. Most of them are starting way below their capabilities as far as their skills are concerned. I can't remember the last time I had someone automatically put into Level 8 or 9, it's just not happening anymore. I've even had them put in a level where they've had 6 skill points more than they needed.
jrd:
One of these days I am going to complete my Uni careers mod and complete chance cards for all levels (if Maxis refuses to do so, someone will have to…).
More careers should have chance cards at the upper levels which get Sims fired by the way.
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