Perpetual Nanny? Oops, I broke it!

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ZephyrZodiac:
I assumed it was something like that.  And that's just a mod - it took two patches before Maxis stopped teens from working 9-5 when they should have been in school!

I'll be interested to see if they've fixed the energy depletion for employees too - and the problem with them not being paid.  But I just started a new hood as I got bored with the one I was playing so may not be for a while.

webwench:
Quote from: ZephyrZodiac on 2006 June 17, 01:02:26

You can tell them by their hair and uniform.  You should have just three - if you have more , then you should eventually delete all those who haven't yet met anyone. 


We're in luck!  Three nannies, accounted for, no more, no less.  Whew.  It's a neat little program, though - after fooling around with it a bit, I see why people rant and rave over it :)  Thanks for the crash course, Zephyr!

Magicmoon:
Quote from: witch on 2006 June 17, 00:00:43

OK. You've all convinced me, I'll give it a try. I do hate those nannies. I also never got around to trying ChristianLov's NPCs, must give that a go too.  :)


Christianlov's npcs and nannies are probably the best mod that I have ever downloaded for the Sims. I don't know if I would want to play without them. Although the instructions appear kind of complicated, it really is simple and you'll wonder how you ever made it without that mod.

One warning: The npc (cook/gardener/maid/repairman all in one) does NOT count as an adult when you leave the house. You either have to have his nanny on the lot or hire a sitter if planning on leaving children or younger at home.

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