No interests: destined for dullness?
jrd:
Inge had a mod that slowly increased interests when reading books. It's probably somewhere in nectere-land now.
ZephyrZodiac:
Yes, I remember seeing that. But the interesting toilet was funny! I used to like C&C's mag racks too, visitors could read the mags and gain interests too!
ZiggyDoodle:
Quote
Did they contract the plague from someone else who had the plague? If you have people with the plague wandering the neighborhood, you need to stop them.
Darren (the Typhoid Mary of Pleasantview) came home from work sick (in my game, he is always hacking in people's faces). The kids got off the bus moments later, Brianna hugged him, and that was that. Brandi was somewhere else on the lot; apparently Dreamer germs travel at the speed of light.
After unimpregnating Brandi, everyone swiftly recovered and Brianna is no longer destined for dullsville. At least for now.
My Servo (Fanny) was friends with Servo Benny, who invited her out, Ancient Sim. Appreciate your explanation, as I can make some sense of the nonsensical. Don't get to do that often!
ZephyrZodiac:
Whenever I have a sim come home from work sick, they go straight to the bathroom, then bed, and lock the door. They don't come out until they're better - food gets plonked down by me on the bedroom floor or if they can afford it, they just get a min fridge in the bedroom and somewhere to make cereal!
And the hugging hack stops kids from running to greet parents as long as they are kept busy. OH, and I also (a) ban all townies from the lot and kick them out if they dare follow my sims home from work and (b) if anyone on the lot is sick, then I ban all uninvited guests too.
MyPrecious:
Yup I do the same thing, a mate told me that having them drink water seems to speed up recovery so when I rememeber I get them to drink a few glasses, sometimes it seems to work.
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