Blank want icons since OFB - should I worry?

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ZephyrZodiac:
That would be wonderful, if it could be done!

cwykes:
There's a wish list for SimPE - I added the SWAF request the other day.

http://ambertation.de/simpeforum/forum/viewforum/3

quaxi says he is figuring out whether he can use NET2.0 for the next version so it might be a while.  If anyone here knows that stuff,  there's a debate over there on it linked off the front page.


In case anyone cares I got my SWAF files down to 10 less than my number of character files - I deleted a few for old dead maxis sims who I hope don't need them.

cwykes:
Outstanding questions:
1. should there by ANY unknowns in simdescription?
2. should the grim reaper, the hula zombie and the therapist have SWAF files?  (In my game they have old style SWAF files with no LTWs)  The don't have DNA files.  (Mrs crumplebottom and PT don't have either in my game)
3. Do dead sims need SWAF files?
4. should I delete any SWAF file that wasn't updated to add an LTW?

Update on the story..
I've cleaned out the DNA files as well - it's not hard, just easy to screw up because you have to do it only by instance number.  Still there were long sequences that could be deleted in one go.  That's because they were created all at once when I moved an occupied lot into the lot bin.

I can now make sense of the 'hood numbers.  Hurrah!
I have 358 character files in my neighbourhood character folder.
Adding the 5 NPCs who are objects and don't have flies (grim, hula, therapist, Mrs C and PT) ...
I should have me 363 sims with a sim description. 
Unfortunately I have 365 because there are 2 unknowns in sim description.  I guess these are leftovers from incomplete cleaning.  I've been round Quaxi's list at least twice as well - try again tomorrow....
As the 5 NPCs and 2 unknowns don't have DNA files, I should have 358 DNA files - AND I DO!
I deleted some corrupt SWAF files that should regenerate and I hope I will then have 358 SWAF files as well.  The only corruption I saw was a couple of sims with 5 wants apart from the ones that hadn't been updated to add a LTW (all dead sims)

ZephyrZodiac:
I think one of the unknowns might be the car!  However, deleting the unknown swafs won't matter that much, if the characters exist, they'll create new ones. 

And yes, ghosts etc. do have wants and fears, though I think the premades won't have LTWs, although maybe if you've played the lot where their grave is, then they will generate one!

cwykes:
the remote control car!  aha - that's possible.  It would explain why the unknown keeps regenerating when I clean everything up and delete it.  There should normally be one unknown sim then.  It won't have any DNA or SWAF then!

There are a whole load of dead sims in veronaville, some with no character data and some unlinked.  They've all got swaf files and I noticed some of the ones on lots I've played have got LTW's - it's bizarre.

DNA was easy ZZ - you just need to keep to-ing and fro-ing between the sim description list and the DNA list.  I put the sim description list in instance order and looked for missing numbers.  Then I went to the DNA list and looked to see if there was DNA for the missing numbers. I worked a screen or so at a time, so I could carry the missing numbers in my head. Once you get out of the maxis sims with lots of missing instances into a series of your own sims, it goes very fast.  No probs so far except Michael batchelor in Pleasantview - I remember reading that his files were a mess ages ago.  He has two files - one is linked to his family with no DNA, the other has DNA but is unlinked...  aarrgghh.   

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