My glitch, SimPE glitch, or game glitch? Default skins acting wonky.

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J. M. Pescado:
You should be careful what dumb thing you admit to doing here. It might get named after you, like Ness.

holly:
well it wasent really my fault , the sim vault instructions told me i needed to have both file sets ,

Edana ni Emer:
Quote from: SaraMK on 2006 June 10, 01:31:26

As far as I know, you must keep the original skintone in your Downloads, as well as the one generated by SimPE. If you just keep the file generated by SimPE, you get the two-toned glitch. Of course, I've never used that particular option in SimPE, so this is all hearsay.


Yeah, I read up on it and kept all the sets.  Though, the thought just occurred to me... I have a seperate folder for skins (default and not)... I wonder if that might be causing the problem....


Quote from: holly on 2006 June 10, 10:51:37

the only time i had this promblem . was when i had more than one default set in my downloads , it looked as if the head was using one set . and the body anther


Nah, I keep my skin files nicely segregated, and the only new defaults I have are these, an alien, and a vampire.  I'm pretty careful about that sort of thing.

SciBirg:
Don't use the built-in default maker, it is a lot better to open an existing default skin package in Bodyshop, create a project from the skintone, go to plugin view, right-click on the image, choose Build DXT and select the corresponding image that you exported from Bodyshop. There is a tutorial on MTS2.

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