Ahhh Grasshopper...
RainbowTigress:
I think I remember running into this when I played a dorm. However, I got around it when I got my sims into the sorority, and then they asked the dormie to move in the sorority house after she pleged and joined the sorority. I think that may have been when I discovered the infamous Greek Level 6 bug, and I was soooo pissed. Fortunately I came to VS and found JM's fix for it, and I was much happier. I would have had to wait at least 6 months for Maxis to fix it, but that's another subject...
I just recently found that pinhead has an addition to his moveinall hack that also allows you to move in dormies as well. Just thought I'd share that, although it really doesn't answer your question as to why this particular dormie seems recalcitrant to coming out of her room.
J. M. Pescado:
Quote from: Avie on 2006 June 05, 19:46:22
Nope. The ONLY universal hack I have is JMP's anti-missing exams one. I'm a bit wary of universal hacks but admit JMP knows what he is about..
Given how critical awesomeware is for the functioning of your game, the fact that you only have ONE is probably a part of the problem.
All Avies suck.
syberspunk:
Quote from: ness on 2006 June 05, 21:06:21
And just on what Gali said - there's no way to move dormies into dorms without cheating. The move in option just doesn't appear on other sims when you are in a dorm, only on the rental properties.
For those of you who have OFB, there is a not so cheaty way to move in dormies that live in the same dorm as you with pinhead's move-in all hack found here. ;D
I like it because it doesn't feel so cheaty. I didn't want to have to use hacks just to make sims selectable. I wanted them to actually be part of the household, and the updated version of move-in all works perfectly. :) It even unhides the invisible dorm and brings in funds properly. Pinhead even fixed an error where movin in sims reports garbage values. The actual value that gets added to the household uses the correct code, but the dialog box was reporting bogus numbers. That alone makes it a worthwhile fix. You wouldn't even have to use the extended move-in options if you didn't want to (for children and teen townies, etc.).
Whoops... I see that rainbow already mentioned this. Well the link is up there if you wanna check it out. :)
Also, as jsalemi points out, the FFS Lot debugger is a great tool. Sometimes dormies would get stuck with their motives frozen. This may be the case in your game. If you click on the Lot debugger and the 'unfreeze motives' (or something like that) appears, that means that your dormies have stuck motives causing them to stand around pretty much frozen. You can try that first before doing the reset all objects method.
Another thing you can try is having your sim run into the room. If the sim is not sleeping or the door isn't locked, then you can just direct your sim to go into that dormie's room. If they are there and awake, and hopefully not braindead, they might start interacting with your sim. You could probably even shoo them out of their own room. :P
I have noticed that some dormies are still totally utterly braindead, and will stand around for a long while, even though I have free-will on and the lot debugger does not show the option to unfreeze motives. Pescado has explained that some sims really are just braindead. :P
Ste
RainbowTigress:
I'm not sure why, but after moving Vamsi into the Tri-Var Sorority house, she had her motives frozen for the longest time. This was several months ago, before the Lot Debugger had all these awesome tools available. I'm not even sure if the Lot Debugger existed then. I don't know if it had to do with Vamsi being an ex-dormie, but it was annoying to have her always awake and never having to eat while the others did. So she skilled a lot. Somehow, somewhere along the way, she became unstuck and started functioning normally.
Navigation
[0] Message Index
[*] Previous page