Time-Freezing Toybox of DOOM!
akatonbo:
The standard method for determining whether something you've downloaded is the cause of a problem is to remove your entire downloads folder and then test the problematic situation again without it present. That would tell you if something in that folder is contributing to the problem. You didn't mention whether you've done this, only that you'd scanned your downloads, which doesn't always identify problems.
You specifically said you've only tested this on one lot, which means there's no way at all to tell if it's a one-time glitch, a lot-specific glitch, or a game-wide glitch until you do further testing.
Another thing you can do that would give people more information would be to turn on debug mode and then try using the toybox and see if it generates an error log -- or, for that matter, the standard debug mode error popup, which would give you the option to try resetting or deleting the buggy toybox (resetting MIGHT fix the problem, deleting it and placing a new one is also a possibility). Even if debug mode can't actually solve the problem, if you attach the error log, someone may understand the error message.
Syera:
After exiting the lot without saving, I went back in and attempted using the toybox again - the same effect occured.
I really should try removing my downloads.
Edit:
Tried another lot; froze.
Removed downloads; tried in my testing neighborhood. All went well.
Will try another neighborhood.
Edit again:
Replaced downloads; tried in another neighborhood. Froze. Used MoveObjects On to delete; time resumed normally.
Ergo, something in my downloads must be causing a conflict. But what? Ah, that's the puzzle.
Yet another edit:
Part of the error log generated in debug mode:
Object id: 194
name: Toy Box - Toy - Rocketship
Stack size: 3
Error: Reference to tree tree parameter when no parameter exists.
Iterations: 1
Frame 2:
Stack Object id: 0
Node: 1
Tree: id 4096 name 'Function - Init' version 3
from toy_rocketship
Prim state: 0
Params: Locals:
Frame 1:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 0:
Stack Object id: 0
Node: 0
Tree: id 4097 name 'Function - Main' version 1
from toy_rocketship
Prim state: 0
Params: Locals:
Interestingly enough, the individual toys appear in Buy mode. I thought this had something to do with OFB, though not I'm not so sure, as the Custom asterisk appears on all of them.
MistyBlue:
The same thing happened to me a few weeks ago. Check to see if you have a toy boat, horse, and rocket in your game in the children section of buy mode. I downloaded a house that had those toys in them. They were very badly cloned and the freezing is the result of it. Obviously, I'm not sure if this is what is happening in your game, but it sounds the same. My sim always froze at the exact same moment (when her head was in the toybox). Find them in the downloads folder and remove them. DO NOT remove them from inside the game! That will cause your houses to crash when a child uses the toybox. I don't think they are easliy found either...I used clean installer to sort through the mess. Until you find the files, just don't let your sims use the toybox.
ZephyrZodiac:
Might be worth searching for anything ending in .0001, .0002 etc.
Syera:
Quote from: MistyBlue on 2006 May 30, 21:30:40
The same thing happened to me a few weeks ago. Check to see if you have a toy boat, horse, and rocket in your game in the children section of buy mode. I downloaded a house that had those toys in them. They were very badly cloned and the freezing is the result of it. Obviously, I'm not sure if this is what is happening in your game, but it sounds the same. My sim always froze at the exact same moment (when her head was in the toybox). Find them in the downloads folder and remove them. DO NOT remove them from inside the game! That will cause your houses to crash when a child uses the toybox. I don't think they are easliy found either...I used clean installer to sort through the mess. Until you find the files, just don't let your sims use the toybox.
Yep, I have 'em. They seemed to show up about the time I installed OFB, so I'd been suspecting they'd had something to do with that.
As for this house, I don't suppose you could give me a link to this exact house? If you could do that, I could likely find the filename from the files therein.
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