Doors won't close

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ZephyrZodiac:
Well, it didn't happen to Lucy Burb, but this is what happened.  Jennifer was invited over by Daniel, who was alone in the big house after throwing Mary Sue out.  He asked his sister to move in, which she did, but she didn't bring Lucy with her.  Unfortunately, she did this whiole John was out earning a crust selling burgers, so when he got home from work, Lucy runs to greet him, but the social worker just appeared and took her.  (No warnings but the one that evening)!  Well, I exited, and the same thing happened again, so I exited again and went back to the Pleasant house and got Jennifer to invite John over and get him to move in with Lucy.

In the end they were such pains at bringing her up (no hacks back then) that I moved them out and let Daniel get on with the job of bringing her up.  He actually took the time to listen when she wanted homework help, he took the time to help her build body skills, he took the time to TALK to her!  Amazing, since he had been so hopeless with Lilith!

But leave a kid alone after dark, and the social worker comes!

RainbowTigress:
I see now, I understand what happened with the social worker.  Daniel and Lilitlh are so hard to work with because of how Maxis set them up.  Lilith hates her whole family, so you have to really work at getting her and her parents to like each other enough so they will help with her homework.  I believe Mary-Sue and Angela have a good enough relationship for her to help her.  And it helps if they are both in good moods.  That's what the game is all about, relationship scores and personality points and mood scores.  You just have to know how to work them. ;)

J. M. Pescado:
If you move_objects a ghost, it will opaqueify (harmless), but if you save/reload the lot, it will go transparent again. It will also go transparent again if you simply ignore it and play on, and it remanifests later.

ZephyrZodiac:
Didn't I say something like that?

Lilith and Angela never stay in the same house long enough in my game as Daniel always manages to get caught in bed with Kaylynn!  Either Mary-Sue throws him out, or he throws her out, and the one that's leaving takes a twin with her.  In one version, Kaylynn got fed up with Daniel after he'd moved her in, because he couldn't, of course, marry her, so she left and took Angela with her as by that time they were best friends.

Bane~Child:
Quote from: Brynne on 2005 August 26, 07:30:32



Val,

I have noticed that even though the doors require a 1-tile space for clearance on each side, in Sim reality they actually require a 2-tile space clearance for the Sims to navigate properly (sensibly to them).  It's the same with the armoires and dressers.  If you notice in game the Sim steps back a tile to 'fling' open the door/drawer of the dresser.  The clearance area cannot share space with any action or object.  If you have an appliance, especially a stove, that shares this necessary, although unofficial extra, 1-tile space, this just won't work for those little Sim brains.

Also, Inge mentioned that a light fixture on the ceiling within the clearance area in front of the door will prevent this, even with the sliding doors.

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