Sim dies on another lot
kacidama:
I am really confused now ??? Maybe I can blame it on a virus (in me - not the game) but I just visited the Uni lot and found that 2 of the YA's DO have the memory of Alice dying (they are cousins) - I don't think I went far enough back in their memories.
Any thoughts now?
ZephyrZodiac:
If they are family, they might get the memories through telepathy.
As to the GR! It makes sense, in a way, that Consort wouldn't want to go and leave his wordly goods, after all, he can't take them with him! And after all, fighting with the GR makes sense too, not much he can do to them that he isn't going to do already!
I wonder what would happen, though, if they had a couple of shots of elixir just as he arrived on the lot?
jsalemi:
Quote from: ZephyrZodiac on 2006 June 04, 18:35:40
I wonder what would happen, though, if they had a couple of shots of elixir just as he arrived on the lot?
I think once he's actually there, the sim he's coming for becomes unselectable.
RainbowTigress:
If the "Age Transition" action has already begun, there isn't anything you can do to stop it. Even if you cancel it out of their queue, there is no turning back once it's started. If you cancel it out of their queue before it starts, you can delay death indefinitely as long as you do it every hour when it comes up. If they drink elixir during that time, then death will be delayed for another three days times however many times they drank it. I've had a few elders die lately, and I've managed to hold off Grimmy for a few hours, hehe. Inge's Days Left shrub is useful for seeing how many days left an elder has. But at 6:00 pm on the date they are scheduled to die, you can be sure that the Grim Reaper will come to collect them.
ZephyrZodiac:
It would need very fine timeing, then, to get them to drink the elixir just as he arrives!
Do the sims who wrestle with the GR have the want, or have they ever had the want, to defeat the GR?
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