Sim dies on another lot

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Ancient Sim:
Quote from: ZephyrZodiac on 2006 May 31, 18:06:02

Now that is sad, Ancient - you could have teleported her husband in to plead with the GR!


I didn't realise she'd died until I saw her urn by the doll's house!  I'd seen her playing with it, but at that point I didn't realise that they would continue to play with it forever unless I intervened.  I know there's a mod to stop that, but I don't use mods like that because ... well, it spoils the fun.  I think she only died anyway because I was naughty and left in the killablevisitors mod even though I was told it wasn't ready (I've taken it out now, but I may put it back because the name of it just calls to me ...).  Anyway, it doesn't matter, because I let her youngest resurrect her.  He had a want to do it and it came in very handy as he was only about 15 minutes short of transitioning to teen and would have done so in aspiration failure otherwise. 

As for the cowplant, I've noticed that those deaths don't register with anybody - they don't even get a memory of them.  I remember in my original Pleasantview one of my alien teens being eaten by Desdemona Dreamer's plant because I forgot all about it.  When I went into his lot, he was pushing someone on a swing and continued to do so for some time.  He didn't look like a ghost and no one could interact with him, although they did try.  His sister kept trying to talk to him, but the icon always vanished.  Eventually he just disappeared and a message came up saying he'd died on another lot.  None of his family seemed aware of it, though. 

Oh, and I would have teleported Hegelian in had I realised the Reaper was on the prowl, but I never heard him.  If I'm playing late at night I tend to turn the speakers down and I don't always notice his whooshing.  I miss a lot of dormie deaths because of that and often don't realise until I get asked what sex I want the new dormie to be and lo and behold, there's another gravestone at the portal's edge (and ten-to-a-penny it'll be Dopey Doris again.  That girl has died or been saved more times than most dormies have done totally pointless assignments). 

ZephyrZodiac:
Your games are certainly more exciting than mine!  I'm getting too near to the GR myself to want to lose any of my sims!  But if, unlike me, you don't use an energy cheat on your lots, I think I would be very tempted to put TJ's fix in, or you might end up with orphans, and if the other parent is at work, they'd become prey to the social worker!

Ancient Sim:
Not sure what TJ fix you are talking about, but I don't have that social worker problem due to the ss hack or whatever it's called.  When Ricky Cormier died in my original Pleasantview (of the 'recovered from flu on another lot, then died on his own' bug - in his case, the other lot being the local brothel, so served him right, the cheating rat), his girlfriend was at work and their daughter was left alone for about 1 1/2 hours.  The social worker never came.  Quite why kids can't plead with the Reaper I don't know, considering they are allowed to resurrect.  I suppose it's to deliberately force the social worker scenario.  Anyway, with the mod in I have plenty of time for the kid to call a nanny, or I can just make a passing townie selectable or whatever.  In the Cormier case, I didn't need to do any of them, the mod just patiently waited for the mother to return from work.

ZephyrZodiac:
The Toddler Toy Death Fix.  Stops them from playing until the drop dead!

Ancient Sim:
Ah but you see, as I said before, I DON'T WANT A MOD TO STOP IT.  I like as much "Well I never" and "Ooh I SAY" and "Well, REALLY" stuff in my game as I can possibly get (and more), so the last thing I want to do is put something in that might stop it happening.  Seriously, I love the surprise element and there's nowhere near enough of it, which is why I get bored with it all sometimes and have to go do something else.

And it wasn't the killablevisitors that caused Brandi's death either, I don't think.  It must have been the mod that lets the adults play with the doll's house.  Had another one die playing with it today, but didn't attempt any pleading because none of my Sims knew her.  In fact, nobody knew her more than slightly, she was one of the Downtownies who'd not really made much of an impact.  At the moment she's buried way down at the end of a sloping garden, next to a tree, by the sea, so she may as well stay there for now, because she is in a very nice setting.  If she becomes bothersome, she can be sent to Gothier Green Lawns.  The only Knowledge Sim is the teenage daughter and she will be going to Uni next time I play, so chances are she will end-up at the cemetery. 

I am thinking along the home-business lines of maybe The Little Toy Shop of Horrors.  You can guess the rest.

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